if (player isKindOf "PZombie_VB") exitWith {}; _holder = _this select 0; _type = _this select 1; _classname = _this select 2; _name = getText (configFile >> _type >> _classname >> "displayName"); if ((!isNil "_holder") and {(!isNull _holder)}) then { _actionSet = _holder getVariable["actionSet", false]; if ((isNil "_actionSet") or {(!_actionSet)}) then { s_player_holderPickup = _holder addAction [format [localize "str_init_take", _name], "\z\addons\dayz_code\actions\object_pickup.sqf",[_type,_classname,_holder], 20, true, true]; player reveal _holder; _holder setVariable["actionSet", true]; }; };