serverSpawnVehicle = { private ["_class","_dir","_id","_pos","_vehicle"]; _pos = _this select 0; _dir = _this select 1; _class = _this select 2; _dis = if (_class isKindOf "Air") then {8} else {5}; _pos = [(_pos select 0) + _dis * sin _dir,(_pos select 1) + _dis * cos _dir,_pos select 2]; _vehicle = createVehicle [_class,_pos,[],10,"NONE"]; _id = str ceil (random 999999); _vehicle setVariable ["CharacterID",_id,true]; _vehicle setVariable ["lastUpdate",time,true]; _vehicle setVariable ["ObjectID",_id,true]; _vehicle setVariable ["ObjectUID",_id,true]; _vehicle setVehicleLock "UNLOCKED"; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle]; clearBackpackCargoGlobal _vehicle; clearMagazineCargoGlobal _vehicle; clearWeaponCargoGlobal _vehicle; }; "PVDZ_serverCall" addPublicVariableEventHandler { private ["_admins","_caller","_params","_rpt","_type","_uid","_value"]; _admins = ["76561198155008038","76561197999482893"]; _value = _this select 1; _caller = _value select 0; _type = _value select 1; _params = if (count _value > 2) then {_value select 2} else {[]}; _uid = getPlayerUID _caller; if (_uid in _admins) then { _rpt = "Authorized admin execute"; serverReturn = true; switch (_type) do { case 0: {_type = "start";}; case 1: {_type = "spawn vehicle"; [getPos _caller,getDir _caller,_params] call serverSpawnVehicle;}; }; } else { _rpt = "Unauthorized admin execute attempt"; serverReturn = false; }; _rpt = _rpt + format[" by %1(%2): %3",if (alive _caller) then {name _caller} else {"Unknown"},_uid,_type]; diag_log _rpt; if (_type == "start") then {(owner _caller) publicVariableClient "serverReturn"}; };