private ["_msg","_unit","_medsUsed"]; if (count _this > 2) then { _unit = (_this select 3) select 0; _medsUsed = nil; } else { _unit = _this select 0; _medsUsed = _this select 1; }; if (isNil "_medsUsed") then { { if (_x in magazines player) exitWith { // Set antibiotics if not defined (used when giving to somebody) _medsUsed = _x; }; } count ["ItemAntibiotic","ItemAntibiotic1","ItemAntibiotic2","ItemAntibiotic3","ItemAntibiotic4","ItemAntibiotic5","ItemAntibiotic6"]; }; _msg = localize "str_actions_medical_misplaced_antibiotics"; if !(isNil "_medsUsed") then { //Remove one table from the box. [_medsUsed,"medical"] call dayz_reduceItems; //remove option call fnc_usec_medic_removeActions; r_action = false; //player removeAction s_player_antiobiotic; //s_player_antiobiotic = -1; if (_unit == player) then { //Self Healing r_player_infected = false; _unit setVariable["USEC_infected",false,true]; _msg = localize "str_actions_medical_taken_antibiotics"; } else { // Heal another player PVDZ_send = [_unit,"Antibiotics",[_unit,player]]; publicVariableServer "PVDZ_send"; //Give humnaity for good deeds 20 call player_humanityChange; _msg = format[localize "str_actions_medical_gave_antibiotics", (name _unit)]; }; }; _msg call dayz_rollingMessages;