class DZ_storage_base : Land_A_tent { scope = public; armor = 5; displayname = $STR_VEH_NAME_STASH; icon = ""; mapsize = 3; transportMaxMagazines = 0; transportMaxWeapons = 0; transportMaxBackpacks = 0; constructioncount = 1; requireplot = 0; nounderground = 0; offset[] = {0,3,1}; }; class StashSmall_base : DZ_storage_base { displayname = $STR_VEH_NAME_STASH; icon = "\Ca\misc3\data\Icons\icon_Atent_ca.paa"; mapsize = 3; model = "\z\addons\dayz_communityassets\models\stash_small.p3d"; scope = public; vehicleClass = "DayZ Epoch Buildings"; transportMaxMagazines = 12; transportMaxWeapons = 0; transportMaxBackpacks = 0; upgradeBuilding[] = {}; }; class StashSmall : StashSmall_base { displayname = $STR_VEH_NAME_STASH; transportMaxMagazines = 12; transportMaxWeapons = 0; transportMaxBackpacks = 0; upgradeBuilding[] = {"StashSmall1",{"ItemShovel"},{{"PartWoodPile",1}}}; }; class StashSmall1 : StashSmall_base { armor = 10; displayname = $STR_VEH_NAME_STASH1; transportMaxMagazines = 14; transportMaxWeapons = 0; transportMaxBackpacks = 0; upgradeBuilding[] = {"StashSmall2",{"ItemShovel"},{{"PartWoodPile",1}}}; }; class StashSmall2 : StashSmall_base { armor = 15; displayname = $STR_VEH_NAME_STASH2; transportMaxMagazines = 16; transportMaxWeapons = 0; transportMaxBackpacks = 0; upgradeBuilding[] = {"StashSmall3",{"ItemShovel"},{{"PartWoodPile",1}}}; }; class StashSmall3 : StashSmall_base { armor = 20; displayname = $STR_VEH_NAME_STASH3; transportMaxMagazines = 18; transportMaxWeapons = 0; transportMaxBackpacks = 0; upgradeBuilding[] = {"StashSmall4",{"ItemShovel"},{{"ItemLog",1}}}; }; class StashSmall4 : StashSmall_base { armor = 25; displayname = $STR_VEH_NAME_STASH4; transportMaxMagazines = 20; transportMaxWeapons = 0; transportMaxBackpacks = 0; upgradeBuilding[] = {"StashMedium",{"ItemShovel"},{{"ItemLog",1}}}; }; class StashMedium_base : DZ_storage_base { armor = 50; displayname = $STR_VEH_NAME_STASH_MED; icon = "\Ca\misc3\data\Icons\icon_Atent_ca.paa"; mapsize = 3; model = "\z\addons\dayz_communityassets\models\dirt_stash_reinforced.p3d"; scope = public; vehicleClass = "DayZ Epoch Buildings"; transportMaxMagazines = 25; transportMaxWeapons = 1; transportMaxBackpacks = 0; }; class StashMedium : StashMedium_base { armor = 50; displayname = $STR_VEH_NAME_STASH_MED; transportMaxMagazines = 25; transportMaxWeapons = 1; transportMaxBackpacks = 0; upgradeBuilding[] = {"StashMedium1",{"ItemShovel"},{{"ItemPlank",1}}}; }; class StashMedium1 : StashMedium_base { armor = 75; displayname = $STR_VEH_NAME_STASH_MED1; transportMaxMagazines = 50; transportMaxWeapons = 2; transportMaxBackpacks = 0; upgradeBuilding[] = {"StashMedium2",{"ItemShovel"},{{"ItemPlank",1}}}; }; class StashMedium2 : StashMedium_base { armor = 100; displayname = $STR_VEH_NAME_STASH_MED2; transportMaxMagazines = 75; transportMaxWeapons = 4; transportMaxBackpacks = 0; upgradeBuilding[] = {"StashMedium3",{"ItemToolbox","ItemShovel"},{{"ItemPlank",1},{"equip_nails",2}}}; }; class StashMedium3 : StashMedium_base { armor = 125; displayname = $STR_VEH_NAME_STASH_MED3; transportMaxMagazines = 100; transportMaxWeapons = 8; transportMaxBackpacks = 1; upgradeBuilding[] = {"StashMedium4",{"ItemToolbox","ItemShovel"},{{"PartWoodPlywood",1},{"equip_nails",2}}}; }; class StashMedium4 : StashMedium_base { armor = 150; displayname = $STR_VEH_NAME_STASH_MED4; transportMaxMagazines = 125; transportMaxWeapons = 16; transportMaxBackpacks = 1; }; class TentStorage_base : DZ_storage_base { model = "\z\addons\dayz_communityassets\models\tent_a.p3d"; destrType = DestructTent; displayName = $STR_VEH_NAME_TENT; vehicleClass = "DayZ Epoch Buildings"; pack = "WeaponHolder_ItemTent"; transportMaxMagazines = 130; transportMaxWeapons = 10; transportMaxBackpacks = 5; }; class TentStorage : TentStorage_base { displayName = $STR_VEH_NAME_TENT; pack = "WeaponHolder_ItemTent"; transportMaxMagazines = 130; transportMaxWeapons = 10; transportMaxBackpacks = 5; upgradeBuilding[] = {"TentStorage0",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1}}}; }; class TentStorage0 : TentStorage_base { displayName = $STR_VEH_NAME_TENT1; armor = 20; transportMaxMagazines = 140; transportMaxWeapons = 12; transportMaxBackpacks = 5; upgradeBuilding[] = {"TentStorage1",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1},{"equip_tent_poles",1}}}; }; class TentStorage1 : TentStorage_base { displayName = $STR_VEH_NAME_TENT2; armor = 30; transportMaxMagazines = 150; transportMaxWeapons = 14; transportMaxBackpacks = 5; upgradeBuilding[] = {"TentStorage2",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",2},{"equip_tent_poles",2}}}; }; class TentStorage2 : TentStorage_base { displayName = $STR_VEH_NAME_TENT3; armor = 40; transportMaxMagazines = 160; transportMaxWeapons = 16; transportMaxBackpacks = 5; upgradeBuilding[] = {"TentStorage3",{"ItemToolbox","ItemKnife"},{{"equip_string",2},{"ItemBurlap",1},{"equip_tent_poles",1}}}; }; class TentStorage3 : TentStorage_base { displayName = $STR_VEH_NAME_TENT4; armor = 50; transportMaxMagazines = 170; transportMaxWeapons = 18; transportMaxBackpacks = 5; upgradeBuilding[] = {"TentStorage4",{"ItemToolbox","ItemKnife"},{{"equip_rope",2},{"ItemBurlap",2},{"equip_tent_poles",4}}}; }; class TentStorage4 : TentStorage_base { displayName = $STR_VEH_NAME_TENT5; armor = 60; transportMaxMagazines = 180; transportMaxWeapons = 20; transportMaxBackpacks = 5; create = ""; }; class DomeTentStorage_base : TentStorage_base { armor = 50; model = "\z\addons\dayz_communityassets\models\tent_dome.p3d"; displayname = $STR_VEH_NAME_DOME_TENT; vehicleClass = "DayZ Epoch Buildings"; icon = "\Ca\buildings\Icons\i_Astan_CA.paa"; pack = "WeaponHolder_ItemDomeTent"; transportMaxMagazines = 150; transportMaxWeapons = 15; transportMaxBackpacks = 5; }; class DomeTentStorage : DomeTentStorage_base { armor = 50; displayname = $STR_VEH_NAME_DOME_TENT; transportMaxMagazines = 75; transportMaxWeapons = 15; transportMaxBackpacks = 5; upgradeBuilding[] = {"DomeTentStorage0",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1}}}; }; class DomeTentStorage0 : DomeTentStorage_base { armor = 60; displayname = $STR_VEH_NAME_DOME_TENT1; transportMaxMagazines = 100; transportMaxWeapons = 20; transportMaxBackpacks = 6; upgradeBuilding[] = {"DomeTentStorage1",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1},{"equip_tent_poles",1}}}; }; class DomeTentStorage1 : DomeTentStorage_base { armor = 70; displayname = $STR_VEH_NAME_DOME_TENT2; transportMaxMagazines = 125; transportMaxWeapons = 25; transportMaxBackpacks = 7; upgradeBuilding[] = {"DomeTentStorage2",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",2},{"equip_tent_poles",2}}}; }; class DomeTentStorage2 : DomeTentStorage_base { armor = 80; displayname = $STR_VEH_NAME_DOME_TENT3; transportMaxMagazines = 150; transportMaxWeapons = 30; transportMaxBackpacks = 8; upgradeBuilding[] = {"DomeTentStorage3",{"ItemToolbox","ItemKnife"},{{"equip_string",2},{"ItemBurlap",1},{"equip_tent_poles",1}}}; }; class DomeTentStorage3 : DomeTentStorage_base { armor = 90; displayname = $STR_VEH_NAME_DOME_TENT4; transportMaxMagazines = 175; transportMaxWeapons = 35; transportMaxBackpacks = 9; upgradeBuilding[] = {"DomeTentStorage4",{"ItemToolbox","ItemKnife"},{{"equip_rope",2},{"ItemBurlap",2},{"equip_tent_poles",4}}}; }; class DomeTentStorage4 : DomeTentStorage_base { armor = 100; displayname = $STR_VEH_NAME_DOME_TENT5; transportMaxMagazines = 200; transportMaxWeapons = 40; transportMaxBackpacks = 10; }; class DesertTentStorage: DomeTentStorage_base { armor = 50; displayname = $STR_VEH_NAME_DESERT_TENT; vehicleClass = "DayZ Epoch Buildings"; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 75; transportMaxWeapons = 15; transportMaxBackpacks = 5; upgradeBuilding[] = {"DesertTentStorage0",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1}}}; }; class DesertTentStorage0: DomeTentStorage_base { armor = 60; displayname = $STR_VEH_NAME_DESERT_TENT1; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 100; transportMaxWeapons = 20; transportMaxBackpacks = 6; upgradeBuilding[] = {"DesertTentStorage1",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1},{"equip_tent_poles",1}}}; }; class DesertTentStorage1: DomeTentStorage_base { armor = 70; displayname = $STR_VEH_NAME_DESERT_TENT2; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 125; transportMaxWeapons = 25; transportMaxBackpacks = 7; upgradeBuilding[] = {"DesertTentStorage2",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",2},{"equip_tent_poles",2}}}; }; class DesertTentStorage2: DomeTentStorage_base { armor = 80; displayname = $STR_VEH_NAME_DESERT_TENT3; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 150; transportMaxWeapons = 30; transportMaxBackpacks = 8; upgradeBuilding[] = {"DesertTentStorage3",{"ItemToolbox","ItemKnife"},{{"equip_string",2},{"ItemBurlap",1},{"equip_tent_poles",1}}}; }; class DesertTentStorage3: DomeTentStorage_base { armor = 90; displayname = $STR_VEH_NAME_DESERT_TENT4; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 175; transportMaxWeapons = 35; transportMaxBackpacks = 9; upgradeBuilding[] = {"DesertTentStorage4",{"ItemToolbox","ItemKnife"},{{"equip_rope",2},{"ItemBurlap",2},{"equip_tent_poles",4}}}; }; class DesertTentStorage4 : DomeTentStorage_base { armor = 100; displayname = $STR_VEH_NAME_DESERT_TENT5; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 200; transportMaxWeapons = 40; transportMaxBackpacks = 10; };