class Land_Ind_MalyKomin: House { scope = protected; armor = 100; featureSize = 40; model = "\Ca\buildings2\Ind_CementWorks\Ind_MalyKomin\Ind_MalyKomin"; class DestructionEffects: DestructionEffects { class Ruin1 { simulation = "ruin"; type = "\ca\Buildings2\Ind_CementWorks\Ind_MalyKomin\Ind_MalyKomin_ruins"; position = ""; intensity = 1; interval = 0.05; lifeTime = 1; }; }; ladders[] = {{"start","end"}}; class MarkerLights { class RedBlinking { name = ""; color[] = {0,0,0,0}; ambient[] = {0,0,0,0}; brightness = 0; blinking = 0; }; }; };