private "_name"; //Let Zeds know [player,4,true,(getPosATL player)] spawn player_alertZombies; //display gui (temp hint) _name = if (alive player) then {name player;} else {"Dead Player";}; hintSilent parseText format [" %1

Survived %7 Days

Zombies Killed: %2
Headshots: %3
Murders: %4
Bandits Killed: %5

Humanity: %6

", (_name), (player getVariable['zombieKills', 0]), (player getVariable['headShots', 0]), (player getVariable['humanKills', 0]), (player getVariable['banditKills', 0]), (player getVariable['humanity', 0]), (dayz_Survived) ]; /* player createDiarySubject ["MyDiary","My Diary"]; player createDiaryRecord ["MyDiary",["Stats", "Zombies Killed: "]]; player createDiaryRecord ["MyDiary",["Stats", "Headshots: "]]; player createDiaryRecord ["MyDiary",["Stats", "Murders: "]]; player createDiaryRecord ["MyDiary",["Stats", "Bandits Killed: "]]; player createDiaryRecord ["MyDiary",["Stats", "Humanity: "]]; */