class ItemWaterBottle : FoodDrink { scope = 2; model = "z\addons\dayz_communityassets\models\waterbottle.p3d"; picture = "\z\addons\dayz_communityassets\textures\waterbottle.paa"; displayName = $STR_EQUIP_NAME_12; descriptionShort = $STR_EQUIP_DESC_12; Nutrition[] = {0,0,1000,0}; infectionChance = 0.3; consumeOutput = "ItemWaterBottleUnfilled"; containerEmpty = "ItemWaterBottleUnfilled"; class ItemActions : ItemActions { class Consume : Consume { }; class Empty { text = "Empty";//TODO: move to stringtable script = "spawn player_emptyContainer"; }; }; }; class ItemWaterBottleInfected : ItemWaterBottle { infectionChance = 1; }; class ItemWaterBottleSafe : ItemWaterBottle { infectionChance = 0; }; class ItemWaterBottleBoiled : ItemWaterBottle { displayName = $STR_ITEMWATERBOTTLEBOILED_CODE_NAME; descriptionShort = $STR_ITEMWATERBOTTLEBOILED_CODE_DESC; infectionChance = 0; }; class ItemWaterBottleHerbal : ItemWaterBottle { displayName = $STR_ITEM_NAME_HerbalDrink; descriptionShort = $STR_ITEM_DESC_HerbalDrink; infectionChance = -0.5; };