class SkinBase : CA_Magazine { count = 1; type = WeaponSlotItem; model = "\dayz_equip\models\cloth_parcel.p3d"; picture = "\dayz_equip\textures\equip_cloth_parcel_ca.paa"; Craftoutput = "equip_rag"; class ItemActions { class Use { text = $STR_EQUIP_TEXT_CLOTHES; script = "spawn player_wearClothes;"; }; class tearClothes { text = "Tear Clothes"; script = "spawn player_tearClothes;"; }; }; }; #include "Ghillie.hpp" #include "Camo.hpp" #include "Soldier.hpp" #include "Survivor.hpp"