private ["_inviteButton","_playerList","_target","_uid"]; disableSerialization; _playerList = _this; _inviteButton = findDisplay 80000 displayCtrl 3; _uid = _playerList lbData (lbCurSel _playerList); _target = _uid call dayz_getPlayer; if (player == leader group player && {!isNull _target} && {count (units group _target) == 1}) then { _inviteButton ctrlShow true; } else { _inviteButton ctrlShow false; };