private ["_msg","_unit","_medic","_item"]; disableserialization; _unit = _this select 0; _medic = _this select 1; _item = _this select 2; r_fracture_legs = false; r_fracture_arms = false; _unit setHit["legs",0]; _unit setHit["hands",0]; _unit setVariable ["hit_legs",0,true]; _unit setVariable ["hit_hands",0,true]; //Ensure Control is visible _display = uiNamespace getVariable 'DAYZ_GUI_display'; _control = _display displayCtrl 1203; _control ctrlShow false; if (_medic != player) then { _msg = if (_item == "equip_woodensplint") then {"STR_ITEM_NAME_WOODENSPLINT"} else {"STR_EQUIP_NAME_15"}; format [localize "str_actions_medical_general_received",(name _medic), localize _msg] call dayz_rollingMessages; };