_vehicle_303 = objNull; if (true) then { _this = "Body2" createVehicleLocal [5910.3682, 7969.2676, -0.00033569336]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_303 = _this; _this setDir -216.50493; _this setPos [5910.3682, 7969.2676, -0.00033569336]; }; _vehicle_305 = objNull; if (true) then { _this = "Body2" createVehicleLocal [5914.7852, 7968.6514, -6.1035156e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_305 = _this; _this setDir -70.557304; _this setPos [5914.7852, 7968.6514, -6.1035156e-005]; }; _vehicle_307 = objNull; if (true) then { _this = "Body2" createVehicleLocal [5902.3218, 7964.917, -0.00021362305]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_307 = _this; _this setDir -146.58554; _this setPos [5902.3218, 7964.917, -0.00021362305]; }; _vehicle_310 = objNull; if (true) then { _this = "Body1" createVehicleLocal [5917.2178, 7968.6299, -0.00015258789]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_310 = _this; _this setPos [5917.2178, 7968.6299, -0.00015258789]; }; _vehicle_312 = objNull; if (true) then { _this = "Body1" createVehicleLocal [5905.082, 7966.4629, -0.00015258789]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_312 = _this; _this setPos [5905.082, 7966.4629, -0.00015258789]; };