_vehicle_292 = objNull; if (true) then { _this = "Body1" createVehicleLocal [7081.7197, 7339.3687, -3.0517578e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_292 = _this; _this setPos [7081.7197, 7339.3687, -3.0517578e-005]; }; _vehicle_295 = objNull; if (true) then { _this = "Body2" createVehicleLocal [7081.373, 7335.3784]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_295 = _this; _this setDir -167.71442; _this setPos [7081.373, 7335.3784]; }; _vehicle_297 = objNull; if (true) then { _this = "Body2" createVehicleLocal [7077.8691, 7338.8906, -3.0517578e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_297 = _this; _this setDir -99.565521; _this setPos [7077.8691, 7338.8906, -3.0517578e-005]; }; _vehicle_299 = objNull; if (true) then { _this = "Body2" createVehicleLocal [7085.6162, 7311.5015]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_299 = _this; _this setDir -191.12827; _this setPos [7085.6162, 7311.5015]; }; _vehicle_301 = objNull; if (true) then { _this = "Body2" createVehicleLocal [7088.4497, 7314.1401, -3.0517578e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_301 = _this; _this setDir -95.034286; _this setPos [7088.4497, 7314.1401, -3.0517578e-005]; };