private["_unit","_selection","_killer"]; Diag_log ("handlekilled"); _unit = _this select 0; _killer = _this select 1; _hitPoints = _unit call vehicle_getHitpoints; { _selection = getText (configFile >> "CfgVehicles" >> (typeof _unit) >> "HitPoints" >> _x >> "name"); _unit setVariable [_selection, 1, true]; } forEach _hitPoints; dayzUpdateVehicle = [_unit, "damage", true]; if (isServer) then { if (allowConnection) then { dayzUpdateVehicle call server_updateObject; }; } else { publicVariable "dayzUpdateVehicle"; }; _unit removeAllEventHandlers "HandleDamage"; _unit removeAllEventHandlers "Killed"; _unit removeAllEventHandlers "GetIn"; _unit removeAllEventHandlers "GetOut";