private["_type","_location","_dir","_character","_tent","_class","_id"]; //[dayz_characterID,_tent,[_dir,_location],"TentStorage"] _charID = _this select 0; _object = _this select 1; _worldspace = _this select 2; _class = _this select 3; _id = 0; diag_log ("PUBLISH: Attempt " + str(_object)); _dir = _worldspace select 0; _location = _worldspace select 1; _object = createVehicle [_class, _location, [], 0, "CAN_COLLIDE"]; _object setdir _dir; _object setpos _location; _object setVariable ["OwnerID", _charID, true]; //add to database dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object]; //get UID _uid = _object call dayz_objectUID; //Send request _key = format["CHILD:308:%1:%2:%3:%4:%5:%6:%7:%8:%9:",dayZ_instance, _class, 0 , _charID, _worldspace, [], [], 0,_uid]; diag_log ("HIVE: WRITE: "+ str(_key)); _key call server_hiveWrite; _object setVariable ["ObjectUID", _uid, true]; diag_log ("PUBLISH: Created " + (_class) + " with ID " + _uid);