"dayzSetFuel" addPublicVariableEventHandler {(_this select 1) call local_sefFuel}; if (isServer) then { "dayzDeath" addPublicVariableEventHandler {(_this select 1) call server_playerDied}; "dayzDiscoAdd" addPublicVariableEventHandler {dayz_disco set [count dayz_disco,(_this select 1)];}; "dayzDiscoRem" addPublicVariableEventHandler {dayz_disco = dayz_disco - [(_this select 1)];}; "dayzPlayerSave" addPublicVariableEventHandler {(_this select 1) call server_playerSync;}; "dayzPublishObj" addPublicVariableEventHandler {(_this select 1) call server_publishObj}; "dayzUpdateVehicle" addPublicVariableEventHandler {(_this select 1) call server_updateObject}; "dayzDeleteObj" addPublicVariableEventHandler {(_this select 1) call local_deleteObj}; "dayzPublishVeh" addPublicVariableEventHandler {(_this select 1) call server_publishVeh}; // for vehicle traders "dayzTradeObject" addPublicVariableEventHandler {(_this select 1) call server_tradeObj}; // for vehicle traders "dayzTraderMenu" addPublicVariableEventHandler {(_this select 1) call server_traders}; // for all traders "dayzLogin" addPublicVariableEventHandler {(_this select 1) call server_playerLogin}; "dayzLogin2" addPublicVariableEventHandler {(_this select 1) call server_playerSetup}; "dayzPlayerMorph" addPublicVariableEventHandler {(_this select 1) call server_playerMorph}; "dayzLoginRecord" addPublicVariableEventHandler {(_this select 1) call dayz_recordLogin}; "dayzCharDisco" addPublicVariableEventHandler {(_this select 1) call server_characterSync}; "dayzSetFix" addPublicVariableEventHandler {(_this select 1) call object_setFixServer}; "dayzGutBody" addPublicVariableEventHandler {(_this select 1) spawn local_gutObject}; "usecMorphine" addPublicVariableEventHandler { (_this select 1) select 0 setVariable["hit_legs",0]; (_this select 1) select 0 setVariable["hit_hands",0]; }; }; if (!isDedicated) then { "norrnRaLW" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\load_wounded.sqf"}; "norrnRLact" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\load\load_wounded.sqf"}; "usecMorphine" addPublicVariableEventHandler {(_this select 1) call player_medMorphine}; "usecBleed" addPublicVariableEventHandler {_id = (_this select 1) spawn fnc_usec_damageBleed}; "usecBandage" addPublicVariableEventHandler {(_this select 1) call player_medBandage}; "usecEpi" addPublicVariableEventHandler {(_this select 1) call player_medEpi}; "usecTransfuse" addPublicVariableEventHandler {(_this select 1) call player_medTransfuse}; "usecPainK" addPublicVariableEventHandler {(_this select 1) call player_medPainkiller}; "dayzHideBody" addPublicVariableEventHandler {hideBody (_this select 1)}; "dayzHumanity" addPublicVariableEventHandler {(_this select 1) spawn player_humanityChange}; "dayzHitV" addPublicVariableEventHandler {(_this select 1) call fnc_usec_damageVehicle}; "dayzSetDate" addPublicVariableEventHandler {setDate (_this select 1)}; "dayzFlies" addPublicVariableEventHandler {(_this select 1) call spawn_flies}; "dayzRoadFlare" addPublicVariableEventHandler {(_this select 1) spawn object_roadFlare}; "norrnRaDrag" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\animDrag.sqf"}; "dayzFire" addPublicVariableEventHandler {nul=(_this select 1) spawn BIS_Effects_Burn}; };