class Land_Vysilac_FM: House { scope = 1; armor = 150; destrType = "DestructBuilding"; ladders[] = {{"start","end"}}; model = "\ca\buildings\Vysilac_FM"; class MarkerLights { class RedBlinking { name = ""; color[] = {0,0,0,0}; ambient[] = {0,0,0,0}; brightness = 0; blinking = 0; }; }; class Destruction { animations[] = {{"ca\buildings\rtm\vysilac_fm.rtm",0.5,3}}; }; displayName = "Radio 1"; };