private ["_activatingPlayer"]; // [ _trader_id, _category, _action ]; _activatingPlayer = _this select 1; //diag_log format["DEBUG DEATH OBJ: %1", _this select 0]; //["dayzPlayerDeaths",[_activatingPlayer]] call callRpcProcedure; dayzPlayerDeaths = [_activatingPlayer]; publicVariableServer "dayzPlayerDeaths"; waitUntil {!isNil "dayzPlayerDeathsResult"}; //diag_log format["DEBUG Death: %1", dayzPlayerDeathsResult]; /* if((count dayzPlayerDeathsResult) > 0) then { "Recent Player Deaths:" hintC dayzPlayerDeathsResult; } else { "Recent Player Deaths:" hintC "No recent Deaths."; }; */ // load death message board ui call EpochDeathBoardLoad; // Clear Data maybe consider cacheing results // dayzPlayerDeathsResult = nil;