/* Spawns randomly selected loot from given group. Parameters: integer Loot group index in dayz_lootGroups vector Spawn position relative to world class Classname of the object Return value: object Spawned vehicle. Author: Foxy */ #include "Loot.hpp" Loot_Spawn(Loot_Select(_this select 0, 1) select 0, _this select 1, _this select 2); //[([_this select 0, 1] call loot_select) select 0, _this select 1, _this select 2] call loot_spawn