//Vehicle class, min loot, max loot, min loot distance, max loot distance CarePackageType[] = { {Loot_NONE, 5, Misc_cargo_cont_net1, 4, 8}, {Loot_NONE, 4, Misc_cargo_cont_net2, 6, 10}, {Loot_NONE, 3, Misc_cargo_cont_net3, 8, 12} }; CarePackage[] = { //Tools {Loot_GROUP, 6, ToolsMilitary}, {Loot_GROUP, 6, ToolsBuilding}, //Backpacks {Loot_GROUP, 4, backpacks}, {Loot_GROUP, 3, militarybackpacks}, //Containers {Loot_CONTAINER, 5, DZ_CardboardBox, Consumable, 6, 12}, {Loot_CONTAINER, 3, DZ_MedBox, MedicalHigh, 8, 16}, //Items {Loot_GROUP, 10, tents}, {Loot_PILE, 10, MedicalLow, 1, 3}, {Loot_PILE, 15, Consumable, 1, 3} //DZE from old SupplyDrop group //{Loot_MAGAZINE, 1, bulk_ItemTankTrap}, //{Loot_MAGAZINE, 1, PartPlywoodPack}, //{Loot_MAGAZINE, 1, PartPlankPack}, //{Loot_MAGAZINE, 1, bulk_PartGeneric}, //{Loot_MAGAZINE, 1, bulk_ItemSandbag}, //{Loot_MAGAZINE, 1, MortarBucket}, //{Loot_MAGAZINE, 3, CinderBlocks} };