Hunting[] = { //Weapons {Loot_GROUP, 10, shotgunsingleshot}, {Loot_GROUP, 1, Chainsaws}, {Loot_WEAPON, 1, DMR_Gh_DZ}, {Loot_WEAPON, 1, RedRyder}, //Tools {Loot_GROUP, 5, ToolsSurvival}, {Loot_MAGAZINE, 2, ItemWaterbottleUnfilled}, {Loot_MAGAZINE, 2, ItemHeatPack}, {Loot_MAGAZINE, 2, FoodMRE}, {Loot_MAGAZINE, 2, FoodNutmix}, {Loot_MAGAZINE, 1, ItemDocument}, {Loot_MAGAZINE, 1, ItemMixOil}, {Loot_MAGAZINE, 1, 350Rnd_BB_Magazine}, //Backpacks {Loot_GROUP, 5, backpacks}, {Loot_GROUP, 1, militarybackpacks}, //Other {Loot_GROUP, 3, tents}, {Loot_MAGAZINE, 1, equip_tent_poles}, {Loot_MAGAZINE, 2, ItemBandage}, {Loot_MAGAZINE, 3, TrapBear}, {Loot_MAGAZINE, 3, 12Rnd_Quiver_Wood}, {Loot_MAGAZINE, 2, 1Rnd_Bolt_Tranquilizer}, {Loot_MAGAZINE, 1, 1Rnd_Bolt_Explosive}, {Loot_MAGAZINE, 1, 20Rnd_762x51_DMR}, {Loot_MAGAZINE, 6, equip_Crossbow_Kit}, {Loot_MAGAZINE, 6, equip_crossbow_stock}, {Loot_PILE, 10, AmmoCivilian, 1, 3}, {Loot_PILE, 10, Consumable, 1, 3}, {Loot_GROUP, 10, Generic} };