private ["_body","_playerNear","_name","_hisMoney","_myMoney"]; if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;}; dayz_actionInProgress = true; _body = _this select 3; if (isNull _body) exitWith {dayz_actionInProgress = false; systemChat "cursorTarget isNull!";}; _playerNear = {isPlayer _x} count ((getPosATL _body) nearEntities ["CAManBase", 10]) > 1; if (_playerNear) exitWith {dayz_actionInProgress = false;localize "str_pickup_limit_5" call dayz_rollingMessages;}; _name = _body getVariable ["bodyName","unknown"]; _hisMoney = _body getVariable ["cashMoney",0]; if (isNil "_hisMoney") then {_hisMoney = 0;}; if (!(typeName _hisMoney == "SCALAR") || {_hisMoney < 1}) exitWith {dayz_actionInProgress = false; format[localize "STR_CL_ZSC_NO_COINS",_name,CurrencyName] call dayz_rollingMessages}; _myMoney = player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0]; _myMoney = _myMoney + _hisMoney; _body setVariable ["cashMoney",0,true]; player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),_myMoney,true]; systemChat format[localize "STR_CL_ZSC_TAKE_COINS",[_hisMoney] call BIS_fnc_numberText,CurrencyName,_name]; player playActionNow "PutDown"; dayz_actionInProgress = false;