class MeleeMachete: MeleeWeapon { scope = 2; model = "\z\addons\dayz_communityassets\models\machete_weaponized.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_machete_CA.paa"; displayName = $STR_EQUIP_NAME_MACHETE; descriptionShort = $STR_EQUIP_DESC_MACHETE; magazines[] = {"Machete_Swing"}; droppeditem = "MeleeMachete"; class ItemActions { class Toolbelt { text = $STR_ACTIONS_2TB; script = "spawn player_addToolbelt;"; use[] = {"MeleeMachete"}; output[] = {"ItemMachete"}; }; class Drop { text = $STR_ACTIONS_DROP; script = "spawn player_dropWeapon;"; use[] = {"Machete_Swing"}; }; }; class Library { libTextDesc = $STR_EQUIP_DESC_MACHETE; }; };