_vehicle_4 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier3", [4497.2319, 500.15619, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; _vehicle_4 = _this; _this setDir 90.585793; _this setPos [4497.2319, 500.15619, 1.6212463e-005]; }; _vehicle_6 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier3", [4497.1797, 496.82739, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; _vehicle_6 = _this; _this setDir 91.253151; _this setPos [4497.1797, 496.82739, 1.6212463e-005]; }; _vehicle_8 = objNull; if (true) then { _this = createVehicle ["HeliHCivil", [4534.6079, 484.35025, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; _vehicle_8 = _this; _this setPos [4534.6079, 484.35025, 9.5367432e-007]; }; _vehicle_9 = objNull; if (true) then { _this = createVehicle ["C130J_wreck_EP1", [4476.9297, 481.30441, -0.21288699], [], 0, "CAN_COLLIDE"]; _vehicle_9 = _this; _this setDir -92.057335; _this setPos [4476.9297, 481.30441, -0.21288699]; }; _vehicle_10 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [4481.7158, 486.35934, 1.9384627], [], 0, "CAN_COLLIDE"]; _vehicle_10 = _this; _this setDir 8.7778835; _this setPos [4481.7158, 486.35934, 1.9384627]; }; _vehicle_15 = objNull; if (true) then { _this = createVehicle ["FoldTable", [4493.6362, 497.29367, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_15 = _this; _this setDir 91.254639; _this setVehicleInit "this allowDammage false; this enableSimulation false; "; _this setPos [4493.6362, 497.29367, 1.9073486e-006]; }; _vehicle_16 = objNull; if (true) then { _this = createVehicle ["FoldChair", [4491.7979, 496.15417, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; _vehicle_16 = _this; _this setDir -110.77574; _this setVehicleInit "this allowDammage false; this enableSimulation false; "; _this setPos [4491.7979, 496.15417, 5.7220459e-006]; }; _unit_2 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_Pilot", [4492.6118, 497.43005, -0.93473291], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_2 = _this; _this setDir 91.095695; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_22 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [4496.0483, 497.4617, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; _vehicle_22 = _this; _this setDir 449.99911; _this setVehicleInit "this allowDammage false; "; _this setPos [4496.0483, 497.4617, -9.5367432e-007]; }; _vehicle_24 = objNull; if (true) then { _this = createVehicle ["Land_Mil_Barracks_i", [637.35608, 3817.0522, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_24 = _this; _this setDir 180.66429; _this setPos [637.35608, 3817.0522, 1.1444092e-005]; }; _vehicle_26 = objNull; if (true) then { _this = createVehicle ["Land_Mil_Barracks_i", [4458.7524, 531.47736], [], 0, "CAN_COLLIDE"]; _vehicle_26 = _this; _this setDir 89.97921; _this setPos [4458.7524, 531.47736]; }; _vehicle_43 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_End", [3714.9839, 2398.1875, -0.045453034], [], 0, "CAN_COLLIDE"]; _vehicle_43 = _this; _this setDir 0.87494516; _this setPos [3714.9839, 2398.1875, -0.045453034]; }; _vehicle_46 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [3683.3418, 2398.5479, -0.045460664], [], 0, "CAN_COLLIDE"]; _vehicle_46 = _this; _this setDir 0.69068027; _this setPos [3683.3418, 2398.5479, -0.045460664]; }; _vehicle_48 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [3688.3457, 2398.4849, -0.045454942], [], 0, "CAN_COLLIDE"]; _vehicle_48 = _this; _this setDir 0.69068027; _this setPos [3688.3457, 2398.4849, -0.045454942]; }; _vehicle_50 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [3693.343, 2398.4209, -0.045458756], [], 0, "CAN_COLLIDE"]; _vehicle_50 = _this; _this setDir 0.69068027; _this setPos [3693.343, 2398.4209, -0.045458756]; }; _vehicle_52 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [3698.3435, 2398.3557, -0.045456849], [], 0, "CAN_COLLIDE"]; _vehicle_52 = _this; _this setDir 0.69068027; _this setPos [3698.3435, 2398.3557, -0.045456849]; }; _vehicle_54 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [3703.2739, 2398.2957, -0.045464471], [], 0, "CAN_COLLIDE"]; _vehicle_54 = _this; _this setDir 0.69068027; _this setPos [3703.2739, 2398.2957, -0.045464471]; }; _vehicle_58 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [3713.2141, 2398.2119, -0.045451127], [], 0, "CAN_COLLIDE"]; _vehicle_58 = _this; _this setDir 0.69068027; _this setPos [3713.2141, 2398.2119, -0.045451127]; }; _vehicle_60 = objNull; if (true) then { _this = createVehicle ["MAP_plot_istan1_sloupek", [3710.6758, 2398.2271, -0.045458756], [], 0, "CAN_COLLIDE"]; _vehicle_60 = _this; _this setPos [3710.6758, 2398.2271, -0.045458756]; }; _vehicle_63 = objNull; if (true) then { _this = createVehicle ["MAP_plot_istan1_sloupek", [3705.9973, 2398.2859, -0.045456849], [], 0, "CAN_COLLIDE"]; _vehicle_63 = _this; _this setPos [3705.9973, 2398.2859, -0.045456849]; }; _vehicle_72 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier3_DZ", [3716.6458, 2407.3174, 1.335144e-005], [], 0, "CAN_COLLIDE"]; _vehicle_72 = _this; _this setDir 93.195992; _this setPos [3716.6458, 2407.3174, 1.335144e-005]; }; _vehicle_76 = objNull; if (true) then { _this = createVehicle ["Land_CamoNetB_EAST", [3698.25, 2409.6799, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_76 = _this; _this setDir 279.42038; _this setPos [3698.25, 2409.6799, 2.2888184e-005]; }; _vehicle_77 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_net2", [3688.4602, 2401.1045, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; _vehicle_77 = _this; _this setDir 8.4111509; _this setPos [3688.4602, 2401.1045, 3.4332275e-005]; }; _vehicle_79 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier3_DZ", [3716.7686, 2408.4507, 1.335144e-005], [], 0, "CAN_COLLIDE"]; _vehicle_79 = _this; _this setDir 93.195992; _this setPos [3716.7686, 2408.4507, 1.335144e-005]; }; _vehicle_81 = objNull; if (true) then { _this = createVehicle ["LADAWreck", [3711.1233, 2417.4556], [], 0, "CAN_COLLIDE"]; _vehicle_81 = _this; _this setDir 8.0500326; _this setPos [3711.1233, 2417.4556]; }; _vehicle_83 = objNull; if (true) then { _this = createVehicle ["LADAWreck", [3713.948, 2414.0562, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_83 = _this; _this setDir 93.848923; _this setPos [3713.948, 2414.0562, 1.1444092e-005]; }; _vehicle_85 = objNull; if (true) then { _this = createVehicle ["Hedgehog_EP1", [3705.4216, 2405.2041, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_85 = _this; _this setDir -6.0289674; _this setPos [3705.4216, 2405.2041, 1.1444092e-005]; }; _vehicle_88 = objNull; if (true) then { _this = createVehicle ["Hedgehog_EP1", [3705.5903, 2412.3936, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_88 = _this; _this setDir -6.0289674; _this setPos [3705.5903, 2412.3936, 1.9073486e-005]; }; _vehicle_90 = objNull; if (true) then { _this = createVehicle ["Hedgehog_EP1", [3704.394, 2416.4363, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_90 = _this; _this setDir -48.793171; _this setPos [3704.394, 2416.4363, 3.8146973e-006]; }; _vehicle_92 = objNull; if (true) then { _this = createVehicle ["Hedgehog_EP1", [3704.2341, 2402.3838, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_92 = _this; _this setDir 22.887354; _this setPos [3704.2341, 2402.3838, 7.6293945e-006]; }; _vehicle_94 = objNull; if (true) then { _this = createVehicle ["AmmoCrate_NoInteractive_", [3697.2908, 2412.2537, 4.0054321e-005], [], 0, "CAN_COLLIDE"]; _vehicle_94 = _this; _this setDir 0.99045426; _this setPos [3697.2908, 2412.2537, 4.0054321e-005]; }; _vehicle_95 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3694.363, 2412.8203, 5.531311e-005], [], 0, "CAN_COLLIDE"]; _vehicle_95 = _this; _this setDir -86.833755; _this setPos [3694.363, 2412.8203, 5.531311e-005]; }; _vehicle_96 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3696.8936, 2413.3083, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; _vehicle_96 = _this; _this setDir -87.300934; _this setPos [3696.8936, 2413.3083, 3.4332275e-005]; }; _vehicle_99 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3699.9426, 2412.3591, 4.3869019e-005], [], 0, "CAN_COLLIDE"]; _vehicle_99 = _this; _this setDir -176.6496; _this setPos [3699.9426, 2412.3591, 4.3869019e-005]; }; _vehicle_100 = objNull; if (true) then { _this = createVehicle ["HeliHCivil", [3709.377, 2383.5928, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_100 = _this; _this setPos [3709.377, 2383.5928, 1.1444092e-005]; }; _unit_18 = objNull; if (true) then { _this = createAgent ["Dr_Annie_Baker_EP1", [3692.9583, 2407.9482, 0.97101575], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_18 = _this; _this setDir 68.873177; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_101 = objNull; if (true) then { _this = createVehicle ["FoldTable", [3698.6746, 2412.0542, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_101 = _this; _this setPos [3698.6746, 2412.0542, 1.9073486e-006]; }; _vehicle_102 = objNull; if (true) then { _this = createVehicle ["Land_Chair_EP1", [3691.7263, 2409.4341, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_102 = _this; _this setDir 14.191059; _this setPos [3691.7263, 2409.4341, -7.6293945e-006]; }; _vehicle_103 = objNull; if (true) then { _this = createVehicle ["Land_Water_pipe_EP1", [3693.3701, 2404.5886, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; _vehicle_103 = _this; _this setDir -127.16104; _this setPos [3693.3701, 2404.5886, 5.7220459e-006]; }; _vehicle_104 = objNull; if (true) then { _this = createVehicle ["Land_bags_EP1", [3697.4146, 2404.7947, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_104 = _this; _this setDir 34.513161; _this setPos [3697.4146, 2404.7947, 7.6293945e-006]; }; _vehicle_105 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [3704.4907, 2413.6797, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_105 = _this; _this setDir 267.28979; _this setPos [3704.4907, 2413.6797, 1.9073486e-006]; }; _vehicle_106 = objNull; if (true) then { _this = createVehicle ["Land_covering_hut_EP1", [3714.4521, 2411.2573, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_106 = _this; _this setDir -86.982918; _this setPos [3714.4521, 2411.2573, 1.9073486e-006]; }; _vehicle_107 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [3704.6575, 2408.8203], [], 0, "CAN_COLLIDE"]; _vehicle_107 = _this; _this setDir 86.029404; _this setPos [3704.6575, 2408.8203]; }; _vehicle_108 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_Stripes", [3709.3728, 2412.2454, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_108 = _this; _this setDir -0.86271584; _this setPos [3709.3728, 2412.2454, 7.6293945e-006]; }; _vehicle_109 = objNull; if (true) then { _this = createVehicle ["Land_Toilet", [3723.5767, 2418.3267, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_109 = _this; _this setDir 4.2251468; _this setPos [3723.5767, 2418.3267, 3.8146973e-006]; }; _vehicle_110 = objNull; if (true) then { _this = createVehicle ["Land_bags_stack_EP1", [3697.1626, 2406.4575, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_110 = _this; _this setDir 77.424988; _this setPos [3697.1626, 2406.4575, 3.8146973e-006]; }; _vehicle_111 = objNull; if (true) then { _this = createVehicle ["Land_Barrel_water", [3704.0801, 2408.0671, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_111 = _this; _this setPos [3704.0801, 2408.0671, 1.9073486e-006]; }; _vehicle_112 = objNull; if (true) then { _this = createVehicle ["Land_stand_meat_EP1", [3703.3481, 2404.6865, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_112 = _this; _this setDir -90.989189; _this setPos [3703.3481, 2404.6865, 1.9073486e-006]; }; _vehicle_113 = objNull; if (true) then { _this = createVehicle ["Land_tires_EP1", [3715.6816, 2412.135, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_113 = _this; _this setDir -33.820564; _this setPos [3715.6816, 2412.135, 1.9073486e-006]; }; _vehicle_114 = objNull; if (true) then { _this = createVehicle ["VaultStorageLocked", [3715.7261, 2410.7129, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_114 = _this; _this setDir 91.196404; _this setPos [3715.7261, 2410.7129, -1.9073486e-006]; }; _vehicle_116 = objNull; if (true) then { _this = createVehicle ["FoldTable", [3695.8582, 2412.0977, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_116 = _this; _this setPos [3695.8582, 2412.0977, -7.6293945e-006]; }; _vehicle_118 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [3696.1101, 2404.1226, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_118 = _this; _this setDir -88.609009; _this setPos [3696.1101, 2404.1226, 1.9073486e-005]; }; _vehicle_121 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [3693.1416, 2412.2537, -0.53900123], [], 0, "CAN_COLLIDE"]; _vehicle_121 = _this; _this setDir -138.73401; _this setPos [3693.1416, 2412.2537, -0.53900123]; }; _vehicle_124 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [3695.9094, 2407.3718, -0.74034208], [], 0, "CAN_COLLIDE"]; _vehicle_124 = _this; _this setDir -102.5858; _this setPos [3695.9094, 2407.3718, -0.74034208]; }; _vehicle_127 = objNull; if (true) then { _this = createVehicle ["MAP_F_postel_manz_kov", [3693.7268, 2404.5625, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; _vehicle_127 = _this; _this setDir 3.2485507; _this setPos [3693.7268, 2404.5625, 3.4332275e-005]; }; _vehicle_129 = objNull; if (true) then { _this = createVehicle ["Body2", [3694.6909, 2405.2864, 0.55845028], [], 0, "CAN_COLLIDE"]; _vehicle_129 = _this; _this setDir 102.10536; _this setPos [3694.6909, 2405.2864, 0.55845028]; }; _unit_21 = objNull; if (true) then { _this = createAgent ["GUE_Villager3", [3714.2905, 2411.4067, 1.335144e-005], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_21 = _this; _this setDir 197.46411; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_132 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [3711.9341, 2411.7551], [], 0, "CAN_COLLIDE"]; _vehicle_132 = _this; _this setDir 85.806656; _this setPos [3711.9341, 2411.7551]; }; _vehicle_134 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [3714.363, 2409.313, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_134 = _this; _this setDir -1.0765724; _this setPos [3714.363, 2409.313, 1.1444092e-005]; }; _unit_22 = objNull; if (true) then { _this = createAgent ["GUE_Woodlander2", [3709.2268, 2413.9536, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_22 = _this; _this setDir 163.08043; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_143 = objNull; if (true) then { _this = createVehicle ["FoldTable", [3709.0906, 2413.3269, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; _vehicle_143 = _this; _this setPos [3709.0906, 2413.3269, 2.0980835e-005]; }; _unit_23 = objNull; if (true) then { _this = createAgent ["RU_Damsel2", [3700.802, 2405.0876, 0.93403047], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_23 = _this; _this setDir 17.120543; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_146 = objNull; if (true) then { _this = createVehicle ["FoldTable", [3700.8794, 2405.6819, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_146 = _this; _this setDir 3.4843657; _this setPos [3700.8794, 2405.6819, 7.6293945e-006]; }; _vehicle_148 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap", [3698.7861, 2404.593, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_148 = _this; _this setDir 59.123627; _this setPos [3698.7861, 2404.593, 1.9073486e-006]; }; _vehicle_150 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [3704.2178, 2409.1182, -0.30037862], [], 0, "CAN_COLLIDE"]; _vehicle_150 = _this; _this setDir 447.01398; _this setVehicleInit "this allowDammage false; "; _this setPos [3704.2178, 2409.1182, -0.30037862]; }; _unit_37 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_MG", [3695.7058, 2412.9033, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_37 = _this; _this setDir 126.20041; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_41 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_1", [3698.4084, 2412.8806, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_41 = _this; _this setDir 136.56801; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_152 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [2470.4395, 1815.7665, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_152 = _this; _this setDir -106.65489; _this setPos [2470.4395, 1815.7665, 7.6293945e-006]; }; _vehicle_154 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [2472.1689, 1810.6105, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_154 = _this; _this setDir -106.65489; _this setPos [2472.1689, 1810.6105, 3.0517578e-005]; }; _vehicle_291 = objNull; if (true) then { _this = createVehicle ["MAP_zidka02", [3384.7771, 4122.9858], [], 0, "CAN_COLLIDE"]; _vehicle_291 = _this; _this setPos [3384.7771, 4122.9858]; }; _vehicle_292 = objNull; if (true) then { _this = createVehicle ["MAP_zidka03", [3392.2, 4122.9814], [], 0, "CAN_COLLIDE"]; _vehicle_292 = _this; _this setPos [3392.2, 4122.9814]; }; _vehicle_293 = objNull; if (true) then { _this = createVehicle ["MAP_zidka04", [3382.3303, 4123.1777], [], 0, "CAN_COLLIDE"]; _vehicle_293 = _this; _this setDir 172.7554; _this setPos [3382.3303, 4123.1777]; }; _vehicle_294 = objNull; if (true) then { _this = createVehicle ["MAP_zidka_branka", [3407.4292, 4108.626, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_294 = _this; _this setDir 76.009209; _this setPos [3407.4292, 4108.626, 2.2888184e-005]; }; _vehicle_296 = objNull; if (true) then { _this = createVehicle ["MAP_zidka02", [3387.2732, 4122.9844, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_296 = _this; _this setPos [3387.2732, 4122.9844, 1.5258789e-005]; }; _vehicle_299 = objNull; if (true) then { _this = createVehicle ["MAP_zidka04", [3397.1943, 4122.8936], [], 0, "CAN_COLLIDE"]; _vehicle_299 = _this; _this setDir 362.36655; _this setPos [3397.1943, 4122.8936]; }; _vehicle_302 = objNull; if (true) then { _this = createVehicle ["MAP_zidka04", [3407.2629, 4111.0313], [], 0, "CAN_COLLIDE"]; _vehicle_302 = _this; _this setDir 613.92303; _this setPos [3407.2629, 4111.0313]; }; _vehicle_308 = objNull; if (true) then { _this = createVehicle ["MAP_zidka02", [3403.5327, 4116.9014, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_308 = _this; _this setDir 56.051262; _this setPos [3403.5327, 4116.9014, 3.0517578e-005]; }; _vehicle_309 = objNull; if (true) then { _this = createVehicle ["MAP_zidka03", [3408.3948, 4099.0205, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_309 = _this; _this setDir 112.50296; _this setPos [3408.3948, 4099.0205, 3.0517578e-005]; }; _vehicle_310 = objNull; if (true) then { _this = createVehicle ["MAP_zidka04", [3406.3892, 4112.7622, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_310 = _this; _this setDir 54.728958; _this setPos [3406.3892, 4112.7622, 3.0517578e-005]; }; _vehicle_311 = objNull; if (true) then { _this = createVehicle ["MAP_zidka02", [3403.9775, 4117.1309, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_311 = _this; _this setDir -124.92896; _this setPos [3403.9775, 4117.1309, 4.5776367e-005]; }; _vehicle_317 = objNull; if (true) then { _this = createVehicle ["MAP_zidka04", [3401.0955, 4121.2559, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_317 = _this; _this setDir 595.47809; _this setPos [3401.0955, 4121.2559, -1.5258789e-005]; }; _vehicle_323 = objNull; if (true) then { _this = createVehicle ["MAP_zidka04", [3405.3215, 4096.0718, -0.0088333664], [], 0, "CAN_COLLIDE"]; _vehicle_323 = _this; _this setDir 159.29459; _this setPos [3405.3215, 4096.0718, -0.0088333664]; }; _vehicle_325 = objNull; if (true) then { _this = createVehicle ["FlagCarrierWhite_EP1", [3406.7378, 4096.9189, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_325 = _this; _this setDir -127.2467; _this setPos [3406.7378, 4096.9189, 1.5258789e-005]; }; _vehicle_329 = objNull; if (true) then { _this = createVehicle ["HeliHCivil", [3392.5388, 4114.5459, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; _vehicle_329 = _this; _this setDir 21.203623; _this setPos [3392.5388, 4114.5459, 3.8146973e-005]; }; _vehicle_333 = objNull; if (true) then { _this = createVehicle ["MAP_zidka04", [3362.792, 4099.4312, 1.8280908], [], 0, "CAN_COLLIDE"]; _vehicle_333 = _this; _this setDir 706.28864; _this setPos [3362.792, 4099.4312, 1.8280908]; }; _vehicle_335 = objNull; if (true) then { _this = createVehicle ["MAP_zidka04", [3360.7424, 4096.8174, 1.8252527], [], 0, "CAN_COLLIDE"]; _vehicle_335 = _this; _this setDir 76.701813; _this setPos [3360.7424, 4096.8174, 1.8252527]; }; _vehicle_337 = objNull; if (true) then { _this = createVehicle ["Land_fort_bagfence_long", [3393.3379, 4100.8516, -0.10157889], [], 0, "CAN_COLLIDE"]; _vehicle_337 = _this; _this setDir 79.640762; _this setPos [3393.3379, 4100.8516, -0.10157889]; }; _vehicle_343 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier5", [3378.303, 4087.6494], [], 0, "CAN_COLLIDE"]; _vehicle_343 = _this; _this setDir -13.761108; _this setPos [3378.303, 4087.6494]; }; _vehicle_346 = objNull; if (true) then { _this = createVehicle ["MAP_F_Vojenska_palanda", [3364.5811, 4090.4438, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_346 = _this; _this setDir 76.654282; _this setPos [3364.5811, 4090.4438, 3.0517578e-005]; }; _vehicle_348 = objNull; if (true) then { _this = createVehicle ["MAP_F_Vojenska_palanda", [3364.1975, 4092.0603], [], 0, "CAN_COLLIDE"]; _vehicle_348 = _this; _this setDir 76.654282; _this setPos [3364.1975, 4092.0603]; }; _vehicle_350 = objNull; if (true) then { _this = createVehicle ["MAP_postel_manz_kov", [3362.1194, 4095.2029, -0.13954642], [], 0, "CAN_COLLIDE"]; _vehicle_350 = _this; _this setDir 76.541054; _this setPos [3362.1194, 4095.2029, -0.13954642]; }; _vehicle_351 = objNull; if (true) then { _this = createVehicle ["Body2", [3363.2134, 4094.4236, 0.4395372], [], 0, "CAN_COLLIDE"]; _vehicle_351 = _this; _this setDir 141.72871; _this setPos [3363.2134, 4094.4236, 0.4395372]; }; _vehicle_358 = objNull; if (true) then { _this = createVehicle ["MAP_case_d", [3367.9104, 4090.6311, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_358 = _this; _this setDir -12.025197; _this setPos [3367.9104, 4090.6311, 7.6293945e-006]; }; _vehicle_369 = objNull; if (true) then { _this = createVehicle ["MAP_Skrin_opalena", [3366.0432, 4099.5464], [], 0, "CAN_COLLIDE"]; _vehicle_369 = _this; _this setDir 348.42612; _this setPos [3366.0432, 4099.5464]; }; _vehicle_370 = objNull; if (true) then { _this = createVehicle ["Land_Water_pipe_EP1", [3363.0681, 4093.0269, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_370 = _this; _this setPos [3363.0681, 4093.0269, -7.6293945e-006]; }; _vehicle_371 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [3367.7512, 4099.2017, -0.16124348], [], 0, "CAN_COLLIDE"]; _vehicle_371 = _this; _this setDir -105.07111; _this setPos [3367.7512, 4099.2017, -0.16124348]; }; _vehicle_375 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [3368.7781, 4095.3884, -0.65313375], [], 0, "CAN_COLLIDE"]; _vehicle_375 = _this; _this setDir -105.07111; _this setPos [3368.7781, 4095.3884, -0.65313375]; }; _vehicle_379 = objNull; if (true) then { _this = createVehicle ["MAP_lekarnicka", [3366.208, 4089.6746, 0.94368881], [], 0, "CAN_COLLIDE"]; _vehicle_379 = _this; _this setDir 167.60188; _this setPos [3366.208, 4089.6746, 0.94368881]; }; _vehicle_382 = objNull; if (true) then { _this = createVehicle ["MAP_wall_board", [3364.2759, 4099.6606, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_382 = _this; _this setDir -192.89091; _this setPos [3364.2759, 4099.6606, -7.6293945e-006]; }; _vehicle_384 = objNull; if (true) then { _this = createVehicle ["MAP_F_ch_mod_c", [3362.5691, 4095.7078], [], 0, "CAN_COLLIDE"]; _vehicle_384 = _this; _this setDir -49.87542; _this setPos [3362.5691, 4095.7078]; }; _vehicle_391 = objNull; if (true) then { _this = createVehicle ["MAP_hospital_bench", [3368.1921, 4096.0127, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; _vehicle_391 = _this; _this setDir 73.752609; _this setPos [3368.1921, 4096.0127, 3.8146973e-005]; }; _vehicle_393 = objNull; if (true) then { _this = createVehicle ["MAP_hospital_bench", [3367.8071, 4097.4082, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_393 = _this; _this setDir 75.305832; _this setPos [3367.8071, 4097.4082, 3.0517578e-005]; }; _vehicle_398 = objNull; if (true) then { _this = createVehicle ["MAP_conference_table_a", [3365.0176, 4096.9429, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_398 = _this; _this setDir 317.5722; _this setPos [3365.0176, 4096.9429, 6.1035156e-005]; }; _vehicle_399 = objNull; if (true) then { _this = createVehicle ["MAP_chair", [3363.7512, 4097.6074, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; _vehicle_399 = _this; _this setDir -62.523979; _this setPos [3363.7512, 4097.6074, 3.8146973e-005]; }; _unit_50 = objNull; if (true) then { _this = createAgent ["Dr_Hladik_EP1", [3364.3801, 4097.3677, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_50 = _this; _this setDir 140.80887; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_400 = objNull; if (true) then { _this = createVehicle ["AmmoCrate_NoInteractive_", [3376.9885, 4089.2214], [], 0, "CAN_COLLIDE"]; _vehicle_400 = _this; _this setDir -104.30524; _this setPos [3376.9885, 4089.2214]; }; _vehicle_401 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3377.9575, 4089.7664], [], 0, "CAN_COLLIDE"]; _vehicle_401 = _this; _this setDir 78.038872; _this setPos [3377.9575, 4089.7664]; }; _vehicle_402 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3373.332, 4088.335], [], 0, "CAN_COLLIDE"]; _vehicle_402 = _this; _this setDir 169.14369; _this setPos [3373.332, 4088.335]; }; _vehicle_403 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3381.4207, 4089.8037, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_403 = _this; _this setDir -7.0912347; _this setPos [3381.4207, 4089.8037, 7.6293945e-006]; }; _vehicle_404 = objNull; if (true) then { _this = createVehicle ["Concrete_Wall_EP1", [3379.1401, 4088.0203, 0.7548092], [], 0, "CAN_COLLIDE"]; _vehicle_404 = _this; _this setDir -11.529279; _this setPos [3379.1401, 4088.0203, 0.7548092]; }; _vehicle_406 = objNull; if (true) then { _this = createVehicle ["Concrete_Wall_EP1", [3381.5935, 4088.5776, 0.88937861], [], 0, "CAN_COLLIDE"]; _vehicle_406 = _this; _this setDir -20.156574; _this setPos [3381.5935, 4088.5776, 0.88937861]; }; _unit_57 = objNull; if (true) then { _this = createAgent ["BAF_Soldier_AAT_W", [3379.9919, 4089.8674, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_57 = _this; _this setDir -5.0636034; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_60 = objNull; if (true) then { _this = createAgent ["BAF_Soldier_AAR_MTP", [3375.4666, 4089.1343], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_60 = _this; _this setDir 8.0375652; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_409 = objNull; if (true) then { _this = createVehicle ["FoldTable", [3375.5881, 4090.0408, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_409 = _this; _this setDir -10.155918; _this setPos [3375.5881, 4090.0408, 7.6293945e-006]; }; _vehicle_411 = objNull; if (true) then { _this = createVehicle ["FoldTable", [3379.9771, 4090.8215], [], 0, "CAN_COLLIDE"]; _vehicle_411 = _this; _this setDir -13.254444; _this setPos [3379.9771, 4090.8215]; }; _vehicle_413 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [3378.4534, 4092.4238, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_413 = _this; _this setDir -11.628606; _this setPos [3378.4534, 4092.4238, 3.0517578e-005]; }; _vehicle_415 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [3374.2898, 4091.6167, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_415 = _this; _this setDir -13.724553; _this setPos [3374.2898, 4091.6167, 3.0517578e-005]; }; _vehicle_417 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [3377.021, 4097.2983], [], 0, "CAN_COLLIDE"]; _vehicle_417 = _this; _this setDir -82.58683; _this setPos [3377.021, 4097.2983]; }; _vehicle_418 = objNull; if (true) then { _this = createVehicle ["Land_covering_hut_EP1", [3380.0107, 4101.4878, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_418 = _this; _this setDir 82.32869; _this setPos [3380.0107, 4101.4878, -2.2888184e-005]; }; _vehicle_419 = objNull; if (true) then { _this = createVehicle ["Land_Barrel_water", [3381.9253, 4100.4229, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; _vehicle_419 = _this; _this setDir 0.41477725; _this setPos [3381.9253, 4100.4229, 7.6293945e-005]; }; _vehicle_420 = objNull; if (true) then { _this = createVehicle ["Land_stand_meat_EP1", [3377.1475, 4103.8027, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_420 = _this; _this setDir 117.51574; _this setPos [3377.1475, 4103.8027, 2.2888184e-005]; }; _vehicle_421 = objNull; if (true) then { _this = createVehicle ["Land_bags_EP1", [3376.6689, 4102.0815, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_421 = _this; _this setDir -1.1910597; _this setPos [3376.6689, 4102.0815, 3.0517578e-005]; }; _vehicle_423 = objNull; if (true) then { _this = createVehicle ["FoldTable", [3380.8962, 4101.416, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_423 = _this; _this setDir 80.107132; _this setPos [3380.8962, 4101.416, 2.2888184e-005]; }; _vehicle_425 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap", [3381.9912, 4102.9761, -0.022673532], [], 0, "CAN_COLLIDE"]; _vehicle_425 = _this; _this setDir 34.339531; _this setPos [3381.9912, 4102.9761, -0.022673532]; }; _unit_63 = objNull; if (true) then { _this = createAgent ["RU_Damsel1", [3380.2383, 4101.2407, 0.92276478], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_63 = _this; _this setDir 80.881088; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_427 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [3395.0432, 4094.0305], [], 0, "CAN_COLLIDE"]; _vehicle_427 = _this; _this setPos [3395.0432, 4094.0305]; }; _vehicle_429 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [3403.1099, 4095.0547, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_429 = _this; _this setDir -12.994322; _this setPos [3403.1099, 4095.0547, 7.6293945e-006]; }; _vehicle_432 = objNull; if (true) then { _this = createVehicle ["Concrete_Wall_EP1", [3408.9888, 4098.7998, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_432 = _this; _this setDir -68.224228; _this setPos [3408.9888, 4098.7998, -2.2888184e-005]; }; _vehicle_434 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier5", [3405.9597, 4113.9731, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_434 = _this; _this setDir 70.361305; _this setPos [3405.9597, 4113.9731, 2.2888184e-005]; }; _vehicle_436 = objNull; if (true) then { _this = createVehicle ["Concrete_Wall_EP1", [3383.6956, 4089.6365, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_436 = _this; _this setDir -69.672333; _this setPos [3383.6956, 4089.6365, -7.6293945e-006]; }; _vehicle_440 = objNull; if (true) then { _this = createVehicle ["LADAWreck", [3402.1658, 4097.5771, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_440 = _this; _this setDir 75.884003; _this setPos [3402.1658, 4097.5771, 7.6293945e-006]; }; _vehicle_445 = objNull; if (true) then { _this = createVehicle ["FoldTable", [3405.3645, 4100.4009, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_445 = _this; _this setDir -65.153786; _this setPos [3405.3645, 4100.4009, -1.5258789e-005]; }; _unit_65 = objNull; if (true) then { _this = createAgent ["Soldier_Bodyguard_M4_PMC", [3406.2334, 4100.1587], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_65 = _this; _this setDir -56.60854; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_448 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier3_DZ", [3405.9253, 4102.728, -0.0021722293], [], 0, "CAN_COLLIDE"]; _vehicle_448 = _this; _this setDir -7.4519486; _this setPos [3405.9253, 4102.728, -0.0021722293]; }; _vehicle_450 = objNull; if (true) then { _this = createVehicle ["Land_covering_hut_EP1", [3394.7178, 4097.2686], [], 0, "CAN_COLLIDE"]; _vehicle_450 = _this; _this setDir 82.32869; _this setPos [3394.7178, 4097.2686]; }; _vehicle_452 = objNull; if (true) then { _this = createVehicle ["Land_tires_EP1", [3398.7292, 4096.0332, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_452 = _this; _this setDir -40.176041; _this setPos [3398.7292, 4096.0332, 7.6293945e-006]; }; _vehicle_454 = objNull; if (true) then { _this = createVehicle ["Land_Pneu", [3399.676, 4096.5298, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_454 = _this; _this setPos [3399.676, 4096.5298, 1.5258789e-005]; }; _vehicle_455 = objNull; if (true) then { _this = createVehicle ["Land_Crates_stack_EP1", [3395.1633, 4095.7932, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_455 = _this; _this setDir 85.699699; _this setPos [3395.1633, 4095.7932, -7.6293945e-006]; }; _vehicle_457 = objNull; if (true) then { _this = createVehicle ["Paleta2", [3396.8821, 4095.2295], [], 0, "CAN_COLLIDE"]; _vehicle_457 = _this; _this setDir -5.1931224; _this setPos [3396.8821, 4095.2295]; }; _unit_66 = objNull; if (true) then { _this = createAgent ["GUE_Commander", [3395.4006, 4097.2539, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_66 = _this; _this setDir 9.57026; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_459 = objNull; if (true) then { _this = createVehicle ["VaultStorageLocked", [3393.9531, 4097.9756], [], 0, "CAN_COLLIDE"]; _vehicle_459 = _this; _this setDir -101.16702; _this setPos [3393.9531, 4097.9756]; }; _vehicle_460 = objNull; if (true) then { _this = createVehicle ["Mi8Wreck", [3410.2898, 4107.6421], [], 0, "CAN_COLLIDE"]; _vehicle_460 = _this; _this setDir -16.924034; _this setPos [3410.2898, 4107.6421]; }; _vehicle_462 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier5", [3396.676, 4122.7778, 0.11708152], [], 0, "CAN_COLLIDE"]; _vehicle_462 = _this; _this setDir 29.873461; _this setPos [3396.676, 4122.7778, 0.11708152]; }; _vehicle_465 = objNull; if (true) then { _this = createVehicle ["Concrete_Wall_EP1", [3392.2117, 4123.0996], [], 0, "CAN_COLLIDE"]; _vehicle_465 = _this; _this setDir 0.22401299; _this setPos [3392.2117, 4123.0996]; }; _vehicle_468 = objNull; if (true) then { _this = createVehicle ["Land_covering_hut_EP1", [3406.7327, 4099.3296, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_468 = _this; _this setDir 297.32788; _this setPos [3406.7327, 4099.3296, 7.6293945e-006]; }; _vehicle_470 = objNull; if (true) then { _this = createVehicle ["HeliHCivil", [4336.8379, 3641.6816, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; _vehicle_470 = _this; _this setDir 201.95277; _this setPos [4336.8379, 3641.6816, 5.7220459e-006]; }; _vehicle_473 = objNull; if (true) then { _this = createVehicle ["Land_CamoNet_EAST", [4349.0142, 3662.5413, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_473 = _this; _this setDir 23.635082; _this setPos [4349.0142, 3662.5413, -1.9073486e-006]; }; _vehicle_475 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_net2", [4344.3955, 3660.4597], [], 0, "CAN_COLLIDE"]; _vehicle_475 = _this; _this setDir 91.900963; _this setPos [4344.3955, 3660.4597]; }; _unit_71 = objNull; if (true) then { _this = createAgent ["Tanny_PMC", [4350.2427, 3660.3196, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_71 = _this; _this setDir 203.77193; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_477 = objNull; if (true) then { _this = createVehicle ["FoldTable", [4349.6133, 3659.3777, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; _vehicle_477 = _this; _this setDir 207.76086; _this setPos [4349.6133, 3659.3777, 9.5367432e-006]; }; _vehicle_478 = objNull; if (true) then { _this = createVehicle ["Land_Chair_EP1", [4349.5737, 3661.9121], [], 0, "CAN_COLLIDE"]; _vehicle_478 = _this; _this setDir 93.365692; _this setPos [4349.5737, 3661.9121]; }; _vehicle_481 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [4355.5752, 3664.8054, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; _vehicle_481 = _this; _this setDir 34.721371; _this setPos [4355.5752, 3664.8054, 9.5367432e-007]; }; _vehicle_484 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [4356.4927, 3657.6958, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; _vehicle_484 = _this; _this setDir 123.40162; _this setPos [4356.4927, 3657.6958, -2.8610229e-006]; }; _vehicle_509 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [4348.8374, 3669.2134, -1.6212463e-005], [], 0, "CAN_COLLIDE"]; _vehicle_509 = _this; _this setDir 28.949425; _this setPos [4348.8374, 3669.2134, -1.6212463e-005]; }; _vehicle_512 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [4342.873, 3667.9919, 4.1007996e-005], [], 0, "CAN_COLLIDE"]; _vehicle_512 = _this; _this setDir -59.214394; _this setPos [4342.873, 3667.9919, 4.1007996e-005]; }; _vehicle_514 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [4340.6709, 3660.5466, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_514 = _this; _this setDir 93.987396; _this setPos [4340.6709, 3660.5466, 1.9073486e-006]; }; _vehicle_516 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [4344.0317, 3654.8792], [], 0, "CAN_COLLIDE"]; _vehicle_516 = _this; _this setDir 32.590897; _this setPos [4344.0317, 3654.8792]; }; _vehicle_518 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [4351.8789, 3650.1201, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; _vehicle_518 = _this; _this setDir -12.011865; _this setPos [4351.8789, 3650.1201, 2.8610229e-006]; }; _vehicle_522 = objNull; if (true) then { _this = createVehicle ["HeliHCivil", [1621.489, 1066.2478, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_522 = _this; _this setPos [1621.489, 1066.2478, 1.9073486e-006]; }; _vehicle_523 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [1604.9905, 1060.6776], [], 0, "CAN_COLLIDE"]; _vehicle_523 = _this; _this setDir -19.837755; _this setPos [1604.9905, 1060.6776]; }; _vehicle_525 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [1607.6384, 1063.3717, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_525 = _this; _this setDir -86.632141; _this setPos [1607.6384, 1063.3717, 1.9073486e-006]; }; _vehicle_527 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [1607.2205, 1067.2042, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_527 = _this; _this setDir -103.03635; _this setPos [1607.2205, 1067.2042, -1.9073486e-006]; }; _vehicle_529 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [1606.0792, 1070.4739, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_529 = _this; _this setDir 68.813354; _this setPos [1606.0792, 1070.4739, -1.9073486e-006]; }; _vehicle_531 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_net2", [1604.3981, 1063.0228, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_531 = _this; _this setDir -16.49041; _this setPos [1604.3981, 1063.0228, -1.9073486e-006]; }; _unit_87 = objNull; if (true) then { _this = createAgent ["Soldier_MG_PKM_PMC", [1603.9364, 1066.9688], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_87 = _this; _this setDir 56.743759; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_533 = objNull; if (true) then { _this = createVehicle ["Land_Nav_Boathouse_Pier", [3528.5979, 3138.8816, -0.22335473], [], 0, "CAN_COLLIDE"]; _vehicle_533 = _this; _this setDir 112.95339; _this setPos [3528.5979, 3138.8816, -0.22335473]; }; _vehicle_534 = objNull; if (true) then { _this = createVehicle ["Land_Nav_Boathouse", [3528.5979, 3138.8816, -0.22335473], [], 0, "CAN_COLLIDE"]; _vehicle_534 = _this; _this setDir 112.95339; _this setPos [3528.5979, 3138.8816, -0.22335473]; }; _unit_101 = objNull; if (true) then { _this = createAgent ["UN_CDF_Soldier_Crew_EP1", [3524.3467, 3132.5461, 1.3646177], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_101 = _this; _this setDir 203.27184; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_536 = objNull; if (true) then { _this = createVehicle ["Land_CamoNet_NATO", [4678.3638, 1881.2988, 0.070461109], [], 0, "CAN_COLLIDE"]; _vehicle_536 = _this; _this setDir 72.290192; _this setPos [4678.3638, 1881.2988, 0.070461109]; }; _vehicle_537 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_net3", [4677.5796, 1884.7985, -1.6212463e-005], [], 0, "CAN_COLLIDE"]; _vehicle_537 = _this; _this setDir 149.91161; _this setPos [4677.5796, 1884.7985, -1.6212463e-005]; }; _vehicle_538 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4677.8511, 1882.298, -2.8133392e-005], [], 0, "CAN_COLLIDE"]; _vehicle_538 = _this; _this setDir -109.93198; _this setPos [4677.8511, 1882.298, -2.8133392e-005]; }; _vehicle_539 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Small", [4680.0889, 1880.7688, 6.1988831e-006], [], 0, "CAN_COLLIDE"]; _vehicle_539 = _this; _this setDir 60.512638; _this setPos [4680.0889, 1880.7688, 6.1988831e-006]; }; _vehicle_540 = objNull; if (true) then { _this = createVehicle ["FoldTable", [4676.9702, 1879.5991, 4.863739e-005], [], 0, "CAN_COLLIDE"]; _vehicle_540 = _this; _this setDir 69.46154; _this setPos [4676.9702, 1879.5991, 4.863739e-005]; }; _vehicle_542 = objNull; if (true) then { _this = createVehicle ["FoldChair", [4679.23, 1879.3307, -0.00010967255], [], 0, "CAN_COLLIDE"]; _vehicle_542 = _this; _this setDir 107.60597; _this setPos [4679.23, 1879.3307, -0.00010967255]; }; _vehicle_546 = objNull; if (true) then { _this = createVehicle ["Land_A_tent", [4679.5625, 1876.6385, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; _vehicle_546 = _this; _this setDir 72.947815; _this setPos [4679.5625, 1876.6385, 6.6757202e-006]; }; _vehicle_548 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [4346.6563, 3655.4177, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_548 = _this; _this setDir 570.13947; _this setVehicleInit "this allowDammage false; "; _this setPos [4346.6563, 3655.4177, 1.1444092e-005]; }; _vehicle_550 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [3389.0732, 4103.0015, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_550 = _this; _this setDir 348.88818; _this setVehicleInit "this allowDammage false; "; _this setPos [3389.0732, 4103.0015, -7.6293945e-006]; }; _vehicle_552 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3701.7236, 2416.3401, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_552 = _this; _this setDir -87.300934; _this setPos [3701.7236, 2416.3401, -1.9073486e-006]; }; _vehicle_555 = objNull; if (true) then { _this = createVehicle ["FoldTable", [3702.6746, 2413.3359, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_555 = _this; _this setDir -40.862747; _this setPos [3702.6746, 2413.3359, 1.9073486e-006]; }; _unit_111 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_Scout", [3702.1665, 2414.2417], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_111 = _this; _this setDir 134.77061; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _unit_113 = objNull; if (true) then { _this = createAgent ["FR_Assault_R", [4677.6855, 1880.1096, 4.7683716e-007], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_113 = _this; _this setDir -124.71986; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; _vehicle_558 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [4491.125, 499.75305, -3.9100647e-005], [], 0, "CAN_COLLIDE"]; _vehicle_558 = _this; _this setDir 267.28979; _this setPos [4491.125, 499.75305, -3.9100647e-005]; }; _vehicle_560 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [4675.1641, 1876.5009, 2.2411346e-005], [], 0, "CAN_COLLIDE"]; _vehicle_560 = _this; _this setDir 428.29886; _this setPos [4675.1641, 1876.5009, 2.2411346e-005]; }; _vehicle_562 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [1602.7466, 1070.7717, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; _vehicle_562 = _this; _this setDir 203.53108; _this setPos [1602.7466, 1070.7717, 9.5367432e-006]; }; _vehicle_564 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [3522.0642, 3132.9773, 1.3190868], [], 0, "CAN_COLLIDE"]; _vehicle_564 = _this; _this setDir 316.73956; _this setPos [3522.0642, 3132.9773, 1.3190868]; }; _vehicle_566 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [4353.0176, 3655.6545], [], 0, "CAN_COLLIDE"]; _vehicle_566 = _this; _this setDir 48.818363; _this setPos [4353.0176, 3655.6545]; }; _vehicle_568 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [3390.9268, 4098.6367, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_568 = _this; _this setDir 513.85626; _this setPos [3390.9268, 4098.6367, -1.5258789e-005]; }; _vehicle_569 = objNull; if (true) then { _this = createVehicle ["Land_A_Hospital", [3307.9253, 1509.431, -6.6757202e-006], [], 0, "CAN_COLLIDE"]; _vehicle_569 = _this; _this setDir 0.91619194; _this setPos [3307.9253, 1509.431, -6.6757202e-006]; }; processInitCommands;