// bleed.sqf private ["_id","_unit","_num_removed"]; _unit = (_this select 3) select 0; call fnc_usec_medic_removeActions; r_action = false; _num_removed = ([player,"ItemPainkiller"] call BIS_fnc_invRemove); if(_num_removed == 1) then { _unit setVariable ["USEC_inPain", false, true]; if (vehicle player == player) then { //not in a vehicle player playActionNow "Gear"; }; if (_unit == player) then { //Self Healing _id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medPainkiller.sqf"; } else { //PVDZE_plr_HumanityChange = [player,20]; [player,20] call player_humanityChange; }; sleep 1; //clear the healed player's vision //["usecPainK",[_unit,player]] call broadcastRpcCallAll; usecPainK = [_unit,player]; publicVariable "usecPainK"; };