class Blueprint_TrapBearTrapSmoke : Recipe { displayName = $STR_ITEM_NAME_BEAR_TRAP_SMOKE; descriptionShort = $STR_ITEM_DESC_BEAR_TRAP_SMOKE; input[] = { {"equip_string","CfgMagazines",1}, {"TrapBear","CfgMagazines",1}, {"PartWoodPile","CfgMagazines",1}, {"equip_duct_tape","CfgMagazines",1}, {{"SmokeShell","CfgMagazines",1}, {"SmokeShellRed","CfgMagazines",1}, {"SmokeShellGreen","CfgMagazines",1}} }; output[] = { {"ItemTrapBearTrapSmoke","CfgMagazines",1} }; required[] = { {"ItemToolbox","CfgWeapons",1} }; };