// animHealed.sqf private ["_array","_unit","_medic","_display","_control","_id"]; disableserialization; _array = _this; //_this select 0; _unit = _array select 0; _medic = _array select 1; if ((_unit == player) or (vehicle player != player)) then { r_fracture_legs = false; r_fracture_arms = false; _unit setHit["legs",0]; _unit setHit["hands",0]; //Ensure Control is visible _display = uiNamespace getVariable 'DAYZ_GUI_display'; _control = _display displayCtrl 1203; _control ctrlShow false; _id = false spawn dayz_disableRespawn; };