private["_action","_liftHeli","_vehicle","_onLadder","_liftUseTime","_dis","_sfx","_liftUsageTime","_animState","_started","_finished","_moved","_attached","_hasAttached","_animState","_isMedic","_posL","_posC","_height"]; _action = _this select 3; _liftHeli = _action select 0; _vehicle = _action select 1; dayz_myLiftVehicle removeAction s_player_heli_detach; s_player_heli_detach = -1; detach _vehicle; _vehicle setVariable["attached",false,true]; _liftHeli setVariable["hasAttached",false,true];