class ItemTrout : FoodEdible { scope = 2; displayName = "Rainbow Trout"; descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch."; model = "\z\addons\dayz_epoch\models\trout.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_rainbowtrout_CA.paa"; bloodRegen = 400; }; class ItemSeaBass : FoodEdible { scope = 2; displayName = "Sea Bass"; descriptionShort = "Sea Bass: A medium sized fish that is fairly rare."; model = "\z\addons\dayz_epoch\models\seabass.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_seabass_CA.paa"; bloodRegen = 800; }; class ItemTuna : FoodEdible { scope = 2; displayName = "Blue Fin Tuna"; descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?"; model = "\z\addons\dayz_epoch\models\tuna.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_tuna_CA.paa"; bloodRegen = 2500; }; class ItemTroutCooked : FoodEdible { scope = 2; displayName = "Rainbow Trout (Cooked)"; descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch."; model = "\z\addons\dayz_epoch\models\trout_cooked.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_trout_cooked_CA.paa"; bloodRegen = 800; }; class ItemSeaBassCooked : FoodEdible { scope = 2; displayName = "Sea Bass (Cooked)"; descriptionShort = "Sea Bass: A medium sized fish that is fairly rare."; model = "\z\addons\dayz_epoch\models\seabass_cooked.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_seabass_cooked_CA.paa"; bloodRegen = 1600; }; class ItemTunaCooked : FoodEdible { scope = 2; displayName = "Blue Fin Tuna (Cooked)"; descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?"; model = "\z\addons\dayz_epoch\models\tuna_cooked.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_tuna_cooked_CA.paa"; bloodRegen = 5000; }; class FoodBioMeat: FoodEdible { scope = 2; displayName = "Bio Meat"; model = "\z\addons\dayz_epoch\models\biomeat_can.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_biomeat_CA.paa"; descriptionShort = "Bio Meat: A very good source of nutrition, and a very high chance of infection. Eat at own risk."; bloodRegen = 1600; }; // new DZE harvested food class FoodPumpkin : FoodEdible { scope = public; count = 1; bloodRegen = 100; displayName = "Pumpkin"; descriptionShort = "Pumpkin"; weight = 1; model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa"; class ItemActions { class Crafting { text = "Craft Pumpkin Seeds"; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {""}; requiretools[] = {"ItemKnife"}; output[] = {{"ItemPumpkinSeed",5}}; input[] = {{"FoodPumpkin",1}}; }; }; }; class FoodSunFlowerSeed : FoodEdible { scope = public; count = 1; bloodRegen = 100; displayName = "Bag of Sunflower Seeds"; descriptionShort = "Bag of Sunflower Seeds"; weight = 0.1; model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa"; };