#include "\z\addons\dayz_code\util\array.hpp"; private ["_msg","_antibiotics","_hasAntibiotics","_id","_hasMeds","_unit"]; _unit = _this select 0; _medsUsed = _this select 1; _antibiotics =["ItemAntibiotic","ItemAntibiotic1","ItemAntibiotic2","ItemAntibiotic3","ItemAntibiotic4","ItemAntibiotic5","ItemAntibiotic6"]; _hasAntibiotics = Array_Any(magazines player, {_this in _antibiotics}); _msg = "You seem to have misplaced your antibiotics."; if (_hasAntibiotics) then { //Remove one table from the box. [_medsUsed,"medical"] call dayz_reduceItems; //remove infection r_player_infected = false; _unit setVariable["USEC_infected",false,true]; //remove option call fnc_usec_medic_removeActions; r_action = false; //player removeAction s_player_antiobiotic; //s_player_antiobiotic = -1; if ((_unit == player) or (vehicle player != player)) then { //Self Healing _id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medAntibiotics.sqf"; _msg = "You have taken antibiotics."; } else { //Send request to other player PVDZE_send = [_unit,"Antibiotics",[_unit,player]]; publicVariableServer "PVDZE_send"; //Give humnaity for good deeds [player,20] call player_humanityChange; _msg = "You gave antibiotics."; }; }; _msg call dayz_rollingMessages;