class Lada_base: Car { wheelCircumference = 1.866; scope = protected; model = "\CA\wheeled2\Lada\Lada.p3d"; picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa"; displayname = "UAZ"; class Library { libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car."; }; side = 3; faction = "CIV"; vehicleClass = "Car"; crew = "Citizen1"; typicalCargo[] = {"Citizen1"}; maxSpeed = 120; terrainCoef = 6; turnCoef = 2; steerAheadPlan = 0.15; transportSoldier = 3; weapons[] = {"CarHorn"}; magazines[] = {}; class Turrets { }; armor = 20; damageResistance = 0.01511; cost = 3000; fuelCapacity = 50; memoryPointsGetInCargo[] = {"pos cargo 1","pos cargo 2","pos cargo 3","pos cargo 4"}; memoryPointsGetInCargoDir[] = {"pos cargo dir 1","pos cargo dir 2","pos cargo dir 3","pos cargo dir 4"}; DriverAction = "Golf_Driver"; cargoAction[] = {"Golf_Cargo01","Golf_Cargo02","Golf_Cargo02"}; cargoIsCoDriver[] = {0}; soundGear[] = {"",0.000562341,1}; SoundGetIn[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.251189,1}; SoundGetOut[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.251189,1,30}; soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1",0.316228,1}; soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1",0.316228,1,250}; soundEngineOffInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1",0.316228,1}; soundEngineOffExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1",0.316228,1,250}; buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200}; buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200}; buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200}; buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200}; soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200}; WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200}; WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200}; WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200}; WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200}; WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200}; soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200}; ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200}; ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; class SoundEvents { class AccelerationIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",0.316228,1}; limit = "0.7"; expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])"; }; class AccelerationOut { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",0.316228,1,280}; limit = "0.7"; expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])"; }; }; class Sounds { class Engine { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",0.562341,1.2,300}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.3]))"; }; class EngineHighOut { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",0.562341,1,400}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.99])"; }; class IdleOut { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",0.177828,1,200}; frequency = "1"; volume = "camPos*engineOn*(rpm factor[0.4, 0])"; }; class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.177828,1,30}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.177828,1,30}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.177828,1,30}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.177828,1,30}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.177828,1,30}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; class NoiseOut { sound[] = {"ca\sounds\Vehicles\Wheeled\UAZ\ext\ext-noise",0.316228,1,30}; frequency = "1"; volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])"; }; class EngineLowIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",0.562341,1.2}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.3]))"; }; class EngineHighIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",0.562341,1}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.9])"; }; class IdleIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",0.251189,1}; frequency = "1"; volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])"; }; class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.177828,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.177828,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",0.177828,1}; frequency = "1"; volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; }; class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; class Damage { tex[] = {}; mat[] = {"ca\wheeled2\Lada\Data\Lada_chrome.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_damage.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_destruct.rvmat","ca\wheeled2\Lada\Data\Lada_glass.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat.rvmat","ca\wheeled2\Lada\Data\Lada_mat_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat_destruct.rvmat"}; }; rarityUrban = 0.5; }; class Lada_base_alt: Car { wheelCircumference = 1.866; scope = protected; picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa"; displayname = "UAZ"; class Library { libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car."; }; side = 3; faction = "CIV"; vehicleClass = "Car"; crew = "Citizen1"; typicalCargo[] = {"Citizen1"}; maxSpeed = 120; terrainCoef = 6; turnCoef = 2; steerAheadPlan = 0.15; transportSoldier = 3; weapons[] = {"CarHorn"}; magazines[] = {}; class Turrets { }; armor = 20; damageResistance = 0.01511; cost = 3000; fuelCapacity = 50; memoryPointsGetInCargo[] = {"pos cargo 1","pos cargo 2","pos cargo 3","pos cargo 4"}; memoryPointsGetInCargoDir[] = {"pos cargo dir 1","pos cargo dir 2","pos cargo dir 3","pos cargo dir 4"}; DriverAction = "Golf_Driver"; cargoAction[] = {"Golf_Cargo01","Golf_Cargo02","Golf_Cargo02"}; cargoIsCoDriver[] = {0}; soundGear[] = {"",5.62341e-005,1}; SoundGetIn[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_door",1,1}; SoundGetOut[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_door",1,1,30}; soundEngineOnInt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_start",1,1}; soundEngineOnExt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_start",1,1,100}; soundEngineOffInt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_stop",1,1}; soundEngineOffExt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_stop",1,1,100}; buildCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_building_01",0.707946,1,150}; buildCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_building_02",0.707946,1,150}; buildCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_building_03",0.707946,1,150}; buildCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_building_04",0.707946,1,150}; soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_wood_01",0.707946,1,150}; WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_wood_02",0.707946,1,150}; WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_wood_03",0.707946,1,150}; WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_wood_04",0.707946,1,150}; WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200}; WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200}; soundWoodCrash[] = {"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25}; ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_01",0.707946,1,150}; ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_02",0.707946,1,150}; ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03",0.707946,1,150}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04",0.707946,1,150}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; class SoundEvents { class AccelerationIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_acceleration",0.562341,1}; limit = "0.15"; expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; class AccelerationOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_acceleration",0.562341,1,300}; limit = "0.15"; expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; }; class Sounds { class Engine { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_low",1.41254,0.6,200}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; class EngineHighOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_mid",1.41254,0.6,300}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; }; class IdleOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_idle",0.562341,1,100}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,50}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,50}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,50}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,50}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,50}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,50}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; class NoiseOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3",0.562341,1,50}; frequency = "1"; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; class EngineLowIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_low",1.41254,0.6}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; class EngineHighIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_mid",1.41254,0.6}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; }; class IdleIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_idle",0.794328,1}; frequency = "1"; volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; }; class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4",0.316228,1}; frequency = "1"; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; class Damage { tex[] = {}; mat[] = {"Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome_destruct.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; }; rarityUrban = 0.5; model = "ca\wheeled_E\Lada\Lada"; brakeDistance = 10; outisideSoundFilter = 1; insideSoundCoef = 0.9; }; class Lada1: Lada_base { scope = public; displayname = "UAZ (White)"; accuracy = 1000; hiddenSelections[] = {}; rarityUrban = 0.6; class Upgrades { ItemORP[] = {"Lada1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class Lada2: Lada_base { scope = public; hiddenSelections[] = {"Camo1"}; displayname = "UAZ (Red)"; accuracy = 1000; hiddenSelectionsTextures[] = {"\ca\wheeled2\Lada\Data\Lada_red_CO.paa"}; rarityUrban = 0.4; class Upgrades { ItemORP[] = {"Lada2_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class LadaLM: Lada_base { scope = public; model = "\CA\wheeled2\Lada\Lada_LM.p3d"; displayname = "UAZ (Militia)"; class Reflectors: Reflectors { class Left: Left { }; class Right: Right { }; class Majak1 { color[] = {0.1,0.2,0.8,1}; ambient[] = {0.01,0.01,0.1,1}; position = "majak ligth 1 start"; direction = "majak ligth 1 end"; hitpoint = ""; selection = ""; size = 0.5; brightness = 0.5; }; class Majak2: Majak1 { position = "majak ligth 2 start"; direction = "majak ligth 2 end"; hitpoint = ""; selection = ""; }; }; rarityUrban = 0.666; class Library { libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car that also (as in this case) saw service with Soviet militia forces."; }; class Upgrades { ItemORP[] = {"LadaLM_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class Lada1_TK_CIV_EP1: Lada_base { expansion = 1; scope = public; side = 3; faction = "BIS_TK_CIV"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {"\CA\wheeled_E\Lada\Data\Lada_ECIV1_CO.paa","\Ca\wheeled_E\Lada\Data\Lada_glass_ECIV1_CA.paa"}; displayname = "Lada"; accuracy = 1000; rarityUrban = 0.4; crew = ""; typicalCargo[] = {}; class Upgrades { ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class Lada2_TK_CIV_EP1: Lada_base { expansion = 1; scope = public; side = 3; faction = "BIS_TK_CIV"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {"\CA\wheeled_E\Lada\Data\Lada_ECIV2_CO.paa","\Ca\wheeled_E\Lada\Data\Lada_glass_ECIV2_CA.paa"}; displayname = "Lada (decorated)"; accuracy = 1000; rarityUrban = 0.4; crew = ""; typicalCargo[] = {}; class Upgrades { ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; // Performance 1 class Lada1_DZE1: Lada1 { original = "Lada1"; maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class Lada2_DZE1: Lada2 { original = "Lada2"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada2_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class LadaLM_DZE1: LadaLM { original = "LadaLM"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"LadaLM_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1 { original = "Lada1_TK_CIV_EP1"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1 { original = "Lada2_TK_CIV_EP1"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; // Armor 2 class Lada1_DZE2: Lada1_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class Lada2_DZE2: Lada2_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"Lada2_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class LadaLM_DZE2: LadaLM_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"LadaLM_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"Lada1_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"Lada2_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; // Cargo 3 class Lada1_DZE3: Lada1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class Lada2_DZE3: Lada2_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada2_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class LadaLM_DZE3: LadaLM_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"LadaLM_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; // Fuel 4 class Lada1_DZE4: Lada1_DZE3 { fuelCapacity = 150; // car 50 }; class Lada2_DZE4: Lada2_DZE3 { fuelCapacity = 150; // car 50 }; class LadaLM_DZE4: LadaLM_DZE3 { fuelCapacity = 150; // car 50 }; class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 { fuelCapacity = 150; // car 50 }; class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 { fuelCapacity = 150; // car 50 };