class UH1Wreck_DZ: SpawnableWreck { model = "\ca\air2\UH1Y\UH1Y_Crashed.p3d"; icon = "\ca\air2\data\UI\icon_UH1Y_CA.paa"; mapSize = 15; displayName = $STR_VEH_NAME_UH1Y_WRECK; vehicleClass = "Wrecks"; class AnimationSources {}; };