Industrial[] = { //Tools {Loot_WEAPON, 3, ItemKnife}, {Loot_WEAPON, 6, ItemToolbox}, // {Loot_WEAPON, 8, ItemCrowbar}, {Loot_VEHICLE, 8, WeaponHolder_ItemCrowbar}, // {Loot_WEAPON, 5, ItemHatchet}, {Loot_VEHICLE, 5, WeaponHolder_ItemHatchet}, {Loot_WEAPON, 1, ItemPickaxe}, {Loot_WEAPON, 2, ItemPickaxeBroken}, {Loot_WEAPON, 1, ItemSledge}, {Loot_MAGAZINE, 2, ItemSledgeHandle}, {Loot_MAGAZINE, 2, ItemSledgeHead}, {Loot_WEAPON, 1, ItemKeyKit}, //Items // {Loot_MAGAZINE, 6, ItemSandbag}, {Loot_MAGAZINE, 4, ItemJerryCan}, // {Loot_MAGAZINE, 1, ItemWire}, // {Loot_MAGAZINE, 4, ItemTankTrap}, {Loot_MAGAZINE, 1, equip_brick}, {Loot_MAGAZINE, 3, equip_duct_tape}, {Loot_MAGAZINE, 2, equip_hose}, {Loot_MAGAZINE, 6, equip_nails}, // {Loot_MAGAZINE, 3, ItemScrews}, // {Loot_MAGAZINE, 1, equip_scrapelectronics}, {Loot_MAGAZINE, 2, equip_metal_sheet}, {Loot_MAGAZINE, 2, equip_1inch_metal_pipe}, {Loot_MAGAZINE, 2, equip_2inch_metal_pipe}, {Loot_MAGAZINE, 8, ItemPlank}, {Loot_MAGAZINE, 2, MortarBucket}, {Loot_MAGAZINE, 3, CinderBlocks}, {Loot_MAGAZINE, 3, ItemFuelBarrelEmpty}, {Loot_MAGAZINE, 3, ItemGenerator}, {Loot_MAGAZINE, 1, fuel_pump_kit}, //Other {Loot_GROUP, 15, Parts}, {Loot_PILE, 10, Trash, 1, 3}, {Loot_PILE, 3, Consumable, 1, 2}, {Loot_GROUP, 5, Generic} }; IndustrialSmall[] = { {Loot_WEAPON, 3, ItemKnife}, {Loot_WEAPON, 1, ItemKeyKit}, {Loot_MAGAZINE, 2, equip_duct_tape}, {Loot_MAGAZINE, 6, equip_nails}, {Loot_GROUP, 10, Trash}, {Loot_GROUP, 3, Consumable}, {Loot_GROUP, 5, GenericSmall} };