Church[] = { //Tools {Loot_WEAPON, 3, ItemFlashlight}, //Weapons {Loot_WEAPON, 3, M1911_DZ}, {Loot_WEAPON, 3, MeleeBaseBallBat}, //Backpacks {Loot_GROUP, 4, backpacks}, //Items // {Loot_MAGAZINE, 1, equip_Crossbow_Kit}, //not functional yet {Loot_MAGAZINE, 4, ItemBookBible}, {Loot_MAGAZINE, 2, equip_rag}, //Groups {Loot_GROUP, 10, Trash}, {Loot_GROUP, 5, AmmoCivilian}, {Loot_GROUP, 2, AttachmentsGeneric}, {Loot_GROUP, 4, Generic}, {Loot_WEAPON, 3, ItemMatchbox}, {Loot_GROUP, 8, Consumable} }; ChurchSmall[] = { //Tools {Loot_WEAPON, 3, ItemCompass}, {Loot_WEAPON, 3, ItemMatchbox}, {Loot_GROUP, 3, pistols}, {Loot_GROUP, 10, Trash}, {Loot_GROUP, 5, AmmoCivilian}, {Loot_GROUP, 2, AttachmentsGeneric}, {Loot_GROUP, 4, GenericSmall}, {Loot_GROUP, 8, Consumable} };