class UAZ_CDF; class UAZ_CDF_DZE: UAZ_CDF { scope = public; maxspeed = 190; displayName = $STR_VEH_NAME_UAZ_CDF; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_CDF_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class UAZ_INS; class UAZ_INS_DZE: UAZ_INS { scope = public; maxspeed = 190; displayName = $STR_VEH_NAME_UAZ_INS; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_INS_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class UAZ_RU; class UAZ_RU_DZE: UAZ_RU { scope = public; maxspeed = 190; displayName = $STR_VEH_NAME_UAZ_RU; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_RU_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class UAZ_Unarmed_TK_EP1; class UAZ_Unarmed_TK_EP1_DZE: UAZ_Unarmed_TK_EP1 { maxspeed = 190; scope = public; displayName = $STR_VEH_NAME_UAZ_TK; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_Unarmed_TK_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class UAZ_Unarmed_UN_EP1; class UAZ_Unarmed_UN_EP1_DZE: UAZ_Unarmed_UN_EP1 { maxspeed = 190; scope = public; displayName = $STR_VEH_NAME_UAZ_UN; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_Unarmed_UN_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class UAZ_Unarmed_TK_CIV_EP1; class UAZ_Unarmed_TK_CIV_EP1_DZE: UAZ_Unarmed_TK_CIV_EP1 { maxspeed = 190; scope = public; displayName = $STR_VEH_NAME_UAZ_CIVIL; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; // Performance 1 class UAZ_CDF_DZE1: UAZ_CDF_DZE { original = "UAZ_CDF_DZE"; maxspeed = 240; // max engine limit 125-130 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"UAZ_CDF_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class UAZ_INS_DZE1: UAZ_INS_DZE { original = "UAZ_INS_DZE"; maxspeed = 240; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"UAZ_INS_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class UAZ_RU_DZE1: UAZ_RU_DZE { original = "UAZ_RU_DZE"; maxspeed = 240; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"UAZ_RU_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1_DZE { original = "UAZ_Unarmed_TK_EP1_DZE"; maxspeed = 240; // max engine limit 125-130 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"UAZ_Unarmed_TK_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1_DZE { original = "UAZ_Unarmed_UN_EP1_DZE"; maxspeed = 240; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"UAZ_Unarmed_UN_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1_DZE { original = "UAZ_Unarmed_TK_CIV_EP1_DZE"; maxspeed = 240; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; // Armor 2 class UAZ_CDF_DZE2: UAZ_CDF_DZE1 { armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"UAZ_CDF_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class UAZ_INS_DZE2: UAZ_INS_DZE1 { armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"UAZ_INS_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class UAZ_RU_DZE2: UAZ_RU_DZE1 { armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"UAZ_RU_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 { armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"UAZ_Unarmed_TK_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 { armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"UAZ_Unarmed_UN_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 { armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; // Cargo 3 class UAZ_CDF_DZE3: UAZ_CDF_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_CDF_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class UAZ_INS_DZE3: UAZ_INS_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_INS_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class UAZ_RU_DZE3: UAZ_RU_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_RU_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_Unarmed_TK_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_Unarmed_UN_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; // Fuel 4 class UAZ_CDF_DZE4: UAZ_CDF_DZE3 { fuelCapacity = 210; // car 100 }; class UAZ_INS_DZE4: UAZ_INS_DZE3 { fuelCapacity = 210; // car 100 }; class UAZ_RU_DZE4: UAZ_RU_DZE3 { fuelCapacity = 210; // car 100 }; class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 { fuelCapacity = 210; // car 100 }; class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 { fuelCapacity = 210; // car 100 }; class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 };