class SkinBase: CA_Magazine { scope = 0; count = 1; type = 256; displayName = "Clothes"; model = "\dayz_equip\models\cloth_parcel.p3d"; picture = "\dayz_equip\textures\equip_cloth_parcel_ca.paa"; descriptionShort = "Clothes Parcel"; weight = 1; class ItemActions { class Use { text = $STR_EPOCH_PLAYER_268; script = "spawn player_wearClothes;"; }; class Crafting { text = $STR_EPOCH_PLAYER_269b; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {"ItemToolbox","ItemKnife"}; output[] = {{"ItemCanvas",1}}; input[] = {{"SkinBase",2}}; }; class Crafting1 { text = $STR_EPOCH_PLAYER_269; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {"ItemToolbox","ItemKnife"}; output[] = {{"ItemBandage",2}}; input[] = {{"SkinBase",1},{"ItemTrashToiletpaper",1}}; }; }; }; class Skin_Sniper1_DZ: SkinBase { scope = 2; displayName = $STR_EQUIP_NAME_43; descriptionShort = $STR_EQUIP_DESC_43; }; class Skin_Rocket_DZ: SkinBase { scope = 2; displayName = "Officer Suit"; descriptionShort = "Officer Suit"; }; class Skin_RU_Policeman_DZ: SkinBase { scope = 2; displayName = "Sergei"; descriptionShort = "Police Officer Uniform"; }; class Skin_Pilot_EP1_DZ: SkinBase { scope = 2; displayName = "Ethan"; descriptionShort = "Pilot Uniform"; }; class Skin_Haris_Press_EP1_DZ: SkinBase { scope = 2; displayName = "Harry"; descriptionShort = "Press Uniform"; }; class Skin_Ins_Soldier_GL_DZ: SkinBase { scope = 2; displayName = "Terrorist Uniform"; descriptionShort = "Terrorist Uniform"; }; class Skin_GUE_Commander_DZ: SkinBase { scope = 2; displayName = "Rebel Uniform"; descriptionShort = "Rebel Uniform"; }; class Skin_Functionary1_EP1_DZ: SkinBase { scope = 2; displayName = "Donald"; descriptionShort = "Business Suit"; }; class Skin_Priest_DZ: SkinBase { scope = 2; displayName = "James"; descriptionShort = "Priest Outfit"; }; class Skin_Rocker1_DZ: SkinBase { scope = 2; displayName = "Duane"; descriptionShort = "Rocker (black)"; }; class Skin_Rocker2_DZ: SkinBase { scope = 2; displayName = "Rod"; descriptionShort = "Rocker (brown)"; }; class Skin_Rocker3_DZ: SkinBase { scope = 2; displayName = "Van"; descriptionShort = "Rocker (blue)"; }; class Skin_Rocker4_DZ: SkinBase { scope = 2; displayName = "Bruce"; descriptionShort = "Rocker (green)"; }; class Skin_Bandit1_DZ: SkinBase { scope = 2; displayName = "Bandit Outfit"; descriptionShort = "Bandit Outfit"; }; class Skin_Bandit2_DZ: SkinBase { scope = 2; displayName = "Bandit Camo"; descriptionShort = "Bandit Camo Outfit"; }; class Skin_GUE_Soldier_MG_DZ: SkinBase { scope = 2; displayName = "Bandit Gunner"; descriptionShort = "Bandit Gunner Outfit"; }; class Skin_GUE_Soldier_Sniper_DZ: SkinBase { scope = 2; displayName = "Bandit Sniper"; descriptionShort = "Bandit Sniper Outfit"; }; class Skin_GUE_Soldier_Crew_DZ: SkinBase { scope = 2; displayName = "Bandit Baklava"; descriptionShort = "Bandit Baklava Outfit"; }; class Skin_GUE_Soldier_CO_DZ: SkinBase { scope = 2; displayName = "Bandit Mask"; descriptionShort = "Bandit Mask Outfit"; }; class Skin_GUE_Soldier_2_DZ: SkinBase { scope = 2; displayName = "Bandit Hat"; descriptionShort = "Bandit Hat with Baklava"; }; class Skin_BanditW1_DZ: SkinBase { scope = 2; displayName = "Bandit Annie"; descriptionShort = "Bandit wrap blue top with brown pants."; }; class Skin_BanditW2_DZ: SkinBase { scope = 2; displayName = "Bandit Jane"; descriptionShort = "Bandit wrap grey top with brown camo pants."; }; class Skin_SurvivorW3_DZ: SkinBase { scope = 2; displayName = "Jane"; descriptionShort = "Grey top with brown camo pants."; }; class Skin_SurvivorW2_DZ: SkinBase { scope = 2; displayName = "Annie"; descriptionShort = "Civilian (female)"; }; class Skin_SurvivorWpink_DZ: SkinBase { scope = 2; displayName = "Melly (female)"; descriptionShort = "Purple top with blue pants."; }; class Skin_SurvivorWsequisha_DZ: SkinBase { scope = 2; displayName = "Maria (female)"; descriptionShort = "Maria Clothes (female)"; }; class Skin_SurvivorWsequishaD_DZ: SkinBase { scope = 2; displayName = "Sequisha (female)"; descriptionShort = "Sequisha Clothes (female)"; }; class Skin_SurvivorWcombat_DZ: SkinBase { scope = 2; displayName = "Alejandria"; descriptionShort = "Blue camo top with brown camo pants."; }; class Skin_SurvivorWdesert_DZ: SkinBase { scope = 2; displayName = "Savannah"; descriptionShort = "White top with brown pants."; }; class Skin_SurvivorWurban_DZ: SkinBase { scope = 2; displayName = "Sophia"; descriptionShort = "Maroon top with grey pants."; }; class Skin_TK_INS_Warlord_EP1_DZ: SkinBase { scope = 2; displayName = "Takistani Warlord"; descriptionShort = "Takistani Warlord"; }; class Skin_TK_INS_Soldier_EP1_DZ: SkinBase { scope = 2; displayName = "Takistani Soldier"; descriptionShort = "Takistani Soldier"; }; class Skin_CZ_Special_Forces_GL_DES_EP1_DZ: SkinBase { scope = 2; displayName = "Special Forces"; descriptionShort = "Special Forces"; }; class Skin_Drake_Light_DZ: SkinBase { scope = 2; displayName = "Desert Camo"; descriptionShort = "Desert Camo"; }; class Skin_Soldier_Bodyguard_AA12_PMC_DZ: SkinBase { scope = 2; displayName = "Bodyguard"; descriptionShort = "Bodyguard"; }; class Skin_FR_OHara_DZ: SkinBase { scope = 2; displayName = "Jungle Camo"; descriptionShort = "Jungle Camo"; }; class Skin_FR_Rodriguez_DZ: SkinBase { scope = 2; displayName = "Gunner Outfit"; descriptionShort = "Gunner Outfit"; }; class Skin_CZ_Soldier_Sniper_EP1_DZ: SkinBase { scope = 2; displayName = "Desert Ghillie"; descriptionShort = "Desert Ghillie"; }; class Skin_Graves_Light_DZ: SkinBase { scope = 2; displayName = "Urban Camo"; descriptionShort = "Urban Camo"; }; class Skin_Soldier_Sniper_PMC_DZ: SkinBase { scope = 2; displayName = "Marksman"; descriptionShort = "Marksman"; }; class Skin_Soldier_TL_PMC_DZ: SkinBase { scope = 2; displayName = "Team Leader"; descriptionShort = "Team Leader"; }; // new class Skin_TK_Special_Forces_MG_EP1_DZ: SkinBase { scope = 2; displayName = "Smuggler"; descriptionShort = "Smuggler"; }; class Skin_TK_Soldier_Sniper_EP1_DZ: SkinBase { scope = 2; displayName = "Desert Sniper"; descriptionShort = "Desert Sniper"; }; class Skin_TK_Commander_EP1_DZ: SkinBase { scope = 2; displayName = "General"; descriptionShort = "General"; }; class Skin_RU_Soldier_Crew_DZ: SkinBase { scope = 2; displayName = "Crewman"; descriptionShort = "Crewman"; }; class Skin_INS_Lopotev_DZ: SkinBase { scope = 2; displayName = "Boss"; descriptionShort = "Team Leader"; }; class Skin_INS_Soldier_AR_DZ: SkinBase { scope = 2; displayName = "Cooper"; descriptionShort = "Cooper"; }; class Skin_INS_Soldier_CO_DZ: SkinBase { scope = 2; displayName = "Travis"; descriptionShort = "Travis"; }; class Skin_INS_Bardak_DZ: SkinBase { scope = 2; displayName = "Paulo"; descriptionShort = "Paulo"; }; class Skin_INS_Worker2_DZ: SkinBase { scope = 2; displayName = "Steve"; descriptionShort = "Steve"; };