// bleed.sqf _unit = (_this select 3) select 0; _unit setVariable ["USEC_inPain", false, true]; call fnc_usec_medic_removeActions; r_action = false; if (vehicle player == player) then { //not in a vehicle player playActionNow "Gear"; }; if (_unit == player) then { //Self Healing _id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medPainkiller.sqf"; } else { ["dayzHumanity",[player,20]] call dayzHumanity_code; }; player removeMagazine "ItemPainkiller"; sleep 1; //clear the healed player's vision ["usecPainK",[_unit,player]] call broadcastRpcCallAll;