class CfgFaces { class ZFaces { class Default { name = "PZombie 1"; texture = "\dayz\textures\faces\zombie_03_co.paa"; identityTypes[] = {"PZombie1"}; disabled = 0; material = "\ca\characters\heads\male\defaulthead\data\hhl_white.rvmat"; head = "defaultHead"; }; class Zombie1 : Default { name = "PZombie 1"; texture = "\dayz\textures\faces\zombie_03_co.paa"; identityTypes[] = {"PZombie1"}; disabled = 0; }; class Zombie2 : Default { name = "PZombie 2"; texture = "\dayz\textures\faces\zombie_03_co.paa"; identityTypes[] = {"PZombie2"}; disabled = 0; }; }; };