class Ikarus; class Ikarus_DZE: Ikarus { vehicleClass = "DayZ Epoch Vehicles"; displayname = $STR_VEH_NAME_IKARUS_BLUE; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; supplyRadius = 1.8; }; class Ikarus_TK_CIV_EP1; class Ikarus_TK_CIV_EP1_DZE: Ikarus_TK_CIV_EP1 { vehicleClass = "DayZ Epoch Vehicles"; displayname = $STR_VEH_NAME_IKARUS_RED; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; supplyRadius = 1.8; }; class Ikarus_White_DZE: Ikarus_DZE { displayname = $STR_VEH_NAME_IKARUS_WHITE; model = "\sra_civilian\wheeled\bus\bus_city.p3d"; class AnimationSources { class HitGlass1 { hitpoint = "HitGlass1"; raw = 1; source = "Hit"; }; class HitGlass2: HitGlass1 { hitpoint = "HitGlass2"; }; class HitGlass3: HitGlass1 { hitpoint = "HitGlass3"; }; class HitGlass4: HitGlass1 { hitpoint = "HitGlass4"; }; class HitGlass5: HitGlass1 { hitpoint = "HitGlass5"; }; class HitGlass6: HitGlass1 { hitpoint = "HitGlass6"; }; class HitGlass7: HitGlass1 { hitpoint = "HitGlass7"; }; class HitGlass8: HitGlass1 { hitpoint = "HitGlass8"; }; class HitGlass9: HitGlass1 { hitpoint = "HitGlass9"; }; class HitGlass10: HitGlass1 { hitpoint = "HitGlass10"; }; class HitGlass11: HitGlass1 { hitpoint = "HitGlass11"; }; class HitGlass12: HitGlass1 { hitpoint = "HitGlass12"; }; class HitLFWheel { hitpoint = "HitLFWheel"; raw = 1; source = "Hit"; }; class HitRFWheel: HitLFWheel { hitpoint = "HitRFWheel"; }; class HitLBWheel: HitLFWheel { hitpoint = "HitLBWheel"; }; class HitRBWheel: HitLFWheel { hitpoint = "HitRBWheel"; }; }; class Damage { tex[] = {}; mat[] = {"sra_civilian\wheeled\bus\detailmapy\bus_city_ext.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_ext.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_ext_destruct.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_int.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_int.rvmat","sra_civilian\wheeled\bus\detailmapy\bus_city_int_destruct.rvmat","sra_civilian\wheeled\data\auta_skla.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat","sra_civilian\wheeled\data\auta_skla_in_damage.rvmat"}; }; class HitPoints { class HitGlass1 { armor = 0.1; material = -1; name = "sklo_p"; passThrough = 0; visual = "sklo_p"; }; class HitGlass2: HitGlass1 { name = "sklo_p1"; visual = "sklo_p1"; }; class HitGlass3: HitGlass1 { name = "sklo_p2"; visual = "sklo_p2"; }; class HitGlass4: HitGlass1 { name = "sklo_p3"; visual = "sklo_p3"; }; class HitGlass5: HitGlass1 { name = "sklo_p4"; visual = "sklo_p4"; }; class HitGlass6: HitGlass1 { name = "sklo_p5"; visual = "sklo_p5"; }; class HitGlass7: HitGlass1 { name = "sklo_l1"; visual = "sklo_l1"; }; class HitGlass8: HitGlass1 { name = "sklo_l2"; visual = "sklo_l2"; }; class HitGlass9: HitGlass1 { name = "sklo_l3"; visual = "sklo_l3"; }; class HitGlass10: HitGlass1 { name = "sklo_l4"; visual = "sklo_l4"; }; class HitGlass11: HitGlass1 { name = "sklo_l5"; visual = "sklo_l5"; }; class HitGlass12: HitGlass1 { name = "sklo_z"; visual = "sklo_z"; }; class HitRGlass: HitGlass1{}; class HitLGlass: HitGlass1{}; class HitBody { armor = 1; material = -1; name = "karoserie"; passThrough = 1; visual = "karoserie"; }; class HitFuel { armor = 0.3; material = -1; name = "palivo"; passThrough = 0.5; visual = "palivo"; }; class HitEngine { armor = 0.4; material = -1; name = "motor"; passThrough = 0.2; visual = "motor"; }; class HitLFWheel { armor = 0.15; material = -1; name = "levy predni tlumic"; passThrough = 0.3; visual = "levy predni"; }; class HitLBWheel: HitLFWheel { name = "levy zadni tlumic"; visual = "levy zadni"; }; class HitRFWheel: HitLFWheel { name = "pravy predni tlumic"; visual = "pravy predni"; }; class HitRBWheel: HitLFWheel { name = "pravy zadni tlumic"; visual = "pravy zadni"; }; class HitLF2Wheel: HitLFWheel{}; class HitRF2Wheel: HitLFWheel{}; class HitLMWheel: HitLFWheel{}; class HitRMWheel: HitLFWheel{}; }; };