if (dayz_actionInProgress) exitWith {localize "str_epoch_player_103" call dayz_rollingMessages;}; dayz_actionInProgress = true; private ["_vars","_part_out","_part_in","_qty_out","_qty_in","_textPartIn","_textPartOut","_qty","_needed","_finished","_abort","_removed","_tradeCounter","_total_trades","_humanityGain"]; _vars = _this select 3; _part_out = _vars select 0; _part_in = _vars select 1; _qty_out = _vars select 2; _qty_in = _vars select 3; _humanityGain = [0,_vars select 4] select (count _vars > 4); _textPartIn = getText (configFile >> "CfgMagazines" >> _part_in >> "displayName"); _textPartOut = getText (configFile >> "CfgMagazines" >> _part_out >> "displayName"); _qty = {_x == _part_in} count magazines player; // find total number of possible trades _total_trades = floor (_qty / _qty_in); if(_total_trades < 1) exitWith { _needed = _qty_in - _qty; format[localize "str_epoch_player_184",_needed,_textPartIn] call dayz_rollingMessages; dayz_actionInProgress = false; }; _abort = false; _tradeCounter = 0; // trade all items for "_x" from 1 to _total_trades do { _removed = 0; _tradeCounter = _tradeCounter + 1; if (_total_trades == 1) then { format[localize "str_epoch_player_105",_tradeCounter,_total_trades] call dayz_rollingMessages; } else { format[localize "str_epoch_player_187",_tradeCounter,_total_trades] call dayz_rollingMessages; }; _finished = ["Medic",1] call fn_loopAction; if (!_finished) exitWith { localize "str_epoch_player_106" call dayz_rollingMessages; }; _qty = {_x == _part_in} count magazines player; if (_qty >= _qty_in) then { _removed = _removed + ([player,_part_in,_qty_in] call BIS_fnc_invRemove); if (_removed == _qty_in) then { if (_part_out != "") exitwith { for "_x" from 1 to _qty_out do { player addMagazine _part_out; }; if (_humanityGain != 0) exitwith { _humanityGain call player_humanityChange; format[localize "STR_EPOCH_PLAYER_186_HUMANITY",_qty_in,_textPartIn,_qty_out,_textPartOut,_humanityGain,localize "str_actions_stats_hm"] call dayz_rollingMessages; }; format[localize "str_epoch_player_186",_qty_in,_textPartIn,_qty_out,_textPartOut] call dayz_rollingMessages; }; if (_humanityGain != 0) exitwith { _humanityGain call player_humanityChange; format[localize "STR_EPOCH_PLAYER_186_2_HUMANITY",_qty_in,_textPartIn,_humanityGain,localize "str_actions_stats_hm"] call dayz_rollingMessages; }; format[localize "STR_EPOCH_PLAYER_186_2",_qty_in,_textPartIn] call dayz_rollingMessages; } else { // Return items from botched trade. for "_x" from 1 to _removed do { player addMagazine _part_in; }; _abort = true; }; } else { _needed = _qty_in - _qty; format[localize "str_epoch_player_184",_needed,_textPartIn] call dayz_rollingMessages; }; uiSleep 1; if(_abort) exitWith {}; }; dayz_actionInProgress = false;