private ["_hits","_part","_color","_vehicle","_PlayerNear","_hitpoints","_hitpoint", "_RemovedPartsArray","_damage","_cmpt","_configVeh","_damagePercent","_string","_handle","_cancel","_type"]; _vehicle = _this select 3; dayz_myCursorTarget = _vehicle; {dayz_myCursorTarget removeAction _x} count s_player_repairActions;s_player_repairActions = []; _PlayerNear = {isPlayer _x} count ((getPosATL _vehicle) nearEntities ["CAManBase", 12]) > 1; if (_PlayerNear) exitWith {dayz_myCursorTarget = objNull; localize "str_pickup_limit_5" call dayz_rollingMessages;}; _hitpoints = _vehicle call vehicle_getHitpoints; if (count _hitpoints < 1) exitwith {}; _type = typeOf _vehicle; _RemovedPartsArray = ["motor","HitLF2Wheel","HitRF2Wheel","HitBody","HitMissiles","HitHull","HitVRotor","HitFuel","HitEngine"]; { _hitpoint = _x; _hits = [_vehicle,_hitpoint] call object_getHit; _damage = _hits select 0; if !(_hitpoint in _RemovedPartsArray) then { //if (_x in ["HitFuel","HitEngine"] && _damage >= 0.89) then {_damage = 1;}; _cmpt = toArray (_hitpoint); _cmpt set [0,20]; _cmpt set [1,toArray ("-") select 0]; _cmpt set [2,20]; _cmpt = toString _cmpt; _configVeh = configFile >> "cfgVehicles" >> "RepairParts" >> _hitpoint; _part = getText(_configVeh >> "part"); if (_part == "") then { _part = "PartGeneric"; // Handle parts not listed in RepairParts config. // Additional vehicle addons may be loaded with non-standard hitpoint names. { if ([(_x select 0),_hitpoint] call fnc_inString) then { _part = format["Part%1",(_x select 1)]; }; } count [["Engine","Engine"],["HRotor","VRotor"],["Fuel","Fueltank"],["Wheel","Wheel"],["Glass","Glass"]]; }; //get every damaged part no matter how tiny damage is! _damagePercent = str(round(_damage * 100))+"% Damage"; if (_damage < 1 && {_damage > 0}) then { //Tempfix for issue where certain hitpoints on some vehicles do not get damaged and allow infinite removal _color = call { if (_damage <= 0.25) exitWith {"color='#00ff00'"}; //green if (_damage <= 0.50) exitWith {"color='#ffff00'"}; //yellow if (_damage <= 0.75) exitWith {"color='#ff8800'"}; //orange "color='#ff0000'" //red }; _string = format[localize "str_actions_repair_01",_cmpt,_damagePercent]; _string = format["%2",_color,_string]; //Remove - Part _handle = dayz_myCursorTarget addAction [_string, "\z\addons\dayz_code\actions\salvage.sqf",[_vehicle,_part,_hitpoint], 0, false, true]; s_player_repairActions set [count s_player_repairActions,_handle]; }; }; } count _hitpoints; if (count _hitpoints > 0 ) then { _cancel = dayz_myCursorTarget addAction [localize "str_action_cancel_action", "\z\addons\dayz_code\actions\repair_cancel.sqf","repair", 0, true, false]; s_player_repairActions set [count s_player_repairActions,_cancel]; s_player_repair_crtl = 1; };