private ["_currentTime","_totalMins","_days","_hours","_mins","_base","_plots","_currency","_pve","_b","_survived"];
_currentTime = floor ((diag_tickTime - dayz_loginTime) / 60);
_totalMins = (player getVariable "SurvivalTime") + _currentTime;
_days = floor (_totalMins / 1440);
_totalMins = (_totalMins - (_days * 1440));
_hours = floor (_totalMins / 60);
_mins = (_totalMins - (_hours * 60));
dayz_Survived = [_days,_hours,_mins,_totalMins];
_survived = format["%1 %2, %3 %4, %5 %6",(dayz_Survived select 0),localize "STR_EPOCH_JOURNAL_DAYS",(dayz_Survived select 1),localize "STR_EPOCH_JOURNAL_HOURS",(dayz_Survived select 2),localize "STR_EPOCH_JOURNAL_MINUTES"];
_base = ["STR_EP1_dogfighters_params09","STR_EP1_dogfighters_params08"] select (DZE_GodModeBase);
_plots = [localize "str_ep1_mpt_param1_5",DZE_limitPlots] select (DZE_limitPlots > 0);
_currency = [localize "STR_EPOCH_GOLD",CurrencyName] select (Z_SingleCurrency);
_pve = ["str_temp_param_disabled","str_temp_param_enabled"] select (DZE_PVE_Mode);
// left page
((uiNamespace getVariable "horde_myDisplay") displayCtrl 1800) ctrlSetStructuredText parseText format ["
%1: %2
%3: %4
%5: %6
%7: %8
%9
%10: %11
%12: %13
%14: %15
%16: %17
%18: %19
%20 %21: %22
%23 %24: %25
",
localize "STR_EPOCH_JOURNAL_Name", // 1
(name player), // 2
localize "STR_EPOCH_JOURNAL_HEALTH", // 3
(round(r_player_blood)), // 4
localize "str_actions_stats_hm", // 5
(round(player getVariable['humanity', 0])), // 6
localize "STR_EPOCH_JOURNAL_SURVIVED", // 7
_survived, // 8
localize "STR_EPOCH_JOURNAL_SERVER_SETTINGS", // 9
localize "STR_EPOCH_JOURNAL_BASE", // 10
localize _base, // 11
localize "STR_EPOCH_JOURNAL_PLOT", // 12
_plots, // 13
localize "STR_EPOCH_JOURNAL_BUILDINGLIMIT", // 14
DZE_BuildingLimit, // 15
localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY", // 16
_currency, // 17
localize "STR_EPOCH_JOURNAL_PVE", // 18
localize _pve, // 19
localize "str_actions_stats_hm", // 20
localize "str_playerstats_hero", // 21
DZE_Hero, // 22
localize "str_actions_stats_hm", // 23
localize "str_playerstats_bandit", // 24
DZE_Bandit // 25
];
// right page - blank until humanity is checked
_b = "
";
((uiNamespace getVariable "horde_myDisplay") displayCtrl 1801) ctrlSetStructuredText parseText format ["%1", _b];
((uiNamespace getVariable "horde_myDisplay") displayCtrl 1802) ctrlSetStructuredText parseText format ["%1", _b];
((uiNamespace getVariable "horde_myDisplay") displayCtrl 1803) ctrlSetStructuredText parseText format ["%1", _b];
((uiNamespace getVariable "horde_myDisplay") displayCtrl 1804) ctrlSetStructuredText parseText format ["%1", _b];
((uiNamespace getVariable "horde_myDisplay") displayCtrl 1805) ctrlSetStructuredText parseText format ["%1", _b];
((uiNamespace getVariable "horde_myDisplay") displayCtrl 1806) ctrlSetStructuredText parseText format ["%1", _b];
((uiNamespace getVariable "horde_myDisplay") displayCtrl 1807) ctrlSetStructuredText parseText format ["%1", _b];
((uiNamespace getVariable "horde_myDisplay") displayCtrl 1808) ctrlSetStructuredText parseText format ["%1", _b];
((uiNamespace getVariable "horde_myDisplay") displayCtrl 1809) ctrlSetStructuredText parseText format ["%1", _b];