class MH6J_EP1; class MH6J_DZ: MH6J_EP1 { side = 1; faction = "USMC"; crew = ""; enablemanualfire = 0; typicalCargo[] = {}; displayname = $STR_VEH_NAME_MH6J; vehicleClass = "DayZ Epoch Vehicles"; radartype = 0; class TransportMagazines{}; class TransportWeapons{}; weapons[] = {"CMFlareLauncher"}; magazines[] = {"60Rnd_CMFlareMagazine","60Rnd_CMFlareMagazine"}; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; transportMaxWeapons = 10; transportMaxMagazines = 40; transportmaxbackpacks = 4; fuelCapacity = 242; class Turrets {}; supplyRadius = 1.3; class Upgrades { ItemHeliAVE[] = {"MH6J_DZE1",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliAVE",1},{"equip_metal_sheet",5},{"ItemScrews",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}}; }; }; class MH6J_DZE1: MH6J_DZ { displayName = "$STR_VEH_NAME_MH6J+"; original = "MH6J_DZ"; armor = 70; damageResistance = 0.02078; class Upgrades { ItemHeliLRK[] = {"MH6J_DZE2",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliLRK",1},{"PartGeneric",2},{"ItemScrews",1},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}}; }; }; class MH6J_DZE2: MH6J_DZE1 { displayName = "$STR_VEH_NAME_MH6J++"; transportMaxWeapons = 20; transportMaxMagazines = 80; transportmaxbackpacks = 8; class Upgrades { ItemHeliTNK[] = {"MH6J_DZE3",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliTNK",1},{"PartFueltank",2},{"PartGeneric",2},{"ItemFuelBarrel",1},{"ItemTinBar",1},{"equip_scrapelectronics",1},{"equip_floppywire",1}}}; }; }; class MH6J_DZE3: MH6J_DZE2 { displayName = "$STR_VEH_NAME_MH6J+++"; fuelCapacity = 500; };