class Blueprint_TrapTripwireGrenade : Recipe { displayName = $STR_ITEM_NAME_TRIPWIRE_GRENADE; descriptionShort = $STR_ITEM_DESC_TRIPWIRE_GRENADE; input[] = { {"equip_string","CfgMagazines",1}, {"PartWoodPile","CfgMagazines",1}, {"equip_duct_tape","CfgMagazines",1}, {{"HandGrenade_West","CfgMagazines",1}, {"HandGrenade_East","CfgMagazines",1}} }; output[] = { {"ItemTrapTripwireGrenade","CfgMagazines",1} }; required[] = { {"ItemToolbox","CfgWeapons",1} }; };