// DayZ Epoch TRADERS for 17 serverTraders = ["Tanny_PMC","BAF_Soldier_AAR_MTP","BAF_Soldier_AAT_W","Soldier_Bodyguard_M4_PMC","RU_Damsel1","GUE_Soldier_MG","GUE_Soldier_1","GUE_Villager3","Soldier_MG_PKM_PMC","GUE_Soldier_Pilot","GUE_Woodlander2","GUE_Soldier_Scout","GUE_Commander","RU_Damsel2","Dr_Hladik_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","FR_Assault_R","UN_CDF_Soldier_Crew_EP1","Woodlander3","Dr_Annie_Baker_EP1"]; // Hero Vendor menu_Tanny_PMC = [ [["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], [], "hero" ]; // Ammunition Neutral1 menu_BAF_Soldier_AAR_MTP = [ [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], [], "neutral" ]; // Weapons Neutral1 menu_BAF_Soldier_AAT_W = [ [["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], [], "neutral" ]; // Neutral Vehicles1 menu_Soldier_Bodyguard_M4_PMC = [ [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], [], "neutral" ]; // General Store menu_RU_Damsel1 = [ [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], "neutral" ]; // Weapons neutral menu_GUE_Soldier_MG = [ [["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], [], "neutral" ]; // Ammunition Neutral menu_GUE_Soldier_1 = [ [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], [], "neutral" ]; // Neutral Building/Parts menu_GUE_Villager3 = [ [["Building Supplies",508],["Tools",510],["Vehicle Parts",509]], [], "neutral" ]; // Bandit Trader menu_Soldier_MG_PKM_PMC = [ [["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], [], "hostile" ]; // Aircraft Dealer menu_GUE_Soldier_Pilot = [ [["Airplanes",517],["Helicopter Unarmed",519]], [], "neutral" ]; // Vehicles Neutral menu_GUE_Woodlander2 = [ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], [], "neutral" ]; // Black Market Vendor menu_GUE_Soldier_Scout = [ [["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], [], "neutral" ]; // Friendly Building/Parts menu_GUE_Commander = [ [["Building Supplies",530],["Tools",532],["Vehicle Parts",531]], [], "neutral" ]; // General Store 2 menu_RU_Damsel2 = [ [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], "neutral" ]; // Medical Supplies menu_Dr_Hladik_EP1 = [ [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Weapons friendly 2 menu_Soldier_MG_PKM_PMC = [ [["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]], [], "friendly" ]; // Ammunition friendly 2 menu_Soldier_MG_PMC = [ [["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]], [], "friendly" ]; // East Wholesaler menu_FR_Assault_R = [ [["Wholesale",555]], [], "neutral" ]; // Boat Vendor menu_UN_CDF_Soldier_Crew_EP1 = [ [["Boats Armed",558],["Boats Unarmed",557]], [], "neutral" ]; // Neutral Building/Parts menu_Woodlander3 = [ [["Building Supplies",662],["Tools",663],["Vehicle Parts",664]], [], "neutral" ]; // Medical Supplies 2 menu_Dr_Annie_Baker_EP1 = [ [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ];