// DayZ tents are defined in \dayz_equip\configs\Storage.hpp class DZ_storage_base : Land_A_tent { //Base class for all tents and stashes. Only included here to add Epoch values. scope=public; armor = 5; displayname = $STR_VEH_NAME_STASH; icon = ""; mapsize = 3; transportMaxMagazines = 0; transportMaxWeapons = 0; transportMaxBackpacks = 0; // Epoch values constructioncount = 1; requireplot = 0; nounderground = 0; offset[] = {0,3,1}; }; class DomeTentStorage_base; class DesertTentStorage: DomeTentStorage_base { armor = 50; displayname = $STR_VEH_NAME_DESERT_TENT; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 75; transportMaxWeapons = 15; transportMaxBackpacks = 5; offset[] = {0,3,1}; class Upgrade { requiredTools[] = {"ItemToolbox"}; requiredParts[] = {"equip_crate","PartWoodPile"}; create = "DesertTentStorage0"; }; }; class DesertTentStorage0: DomeTentStorage_base { armor = 60; displayname = $STR_VEH_NAME_DESERT_TENT1; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 100; transportMaxWeapons = 20; transportMaxBackpacks = 6; offset[] = {0,3,1}; class Upgrade { requiredTools[] = {"ItemToolbox"}; requiredParts[] = {"equip_crate","PartWoodPile"}; create = "DesertTentStorage1"; }; }; class DesertTentStorage1: DomeTentStorage_base { armor = 70; displayname = $STR_VEH_NAME_DESERT_TENT2; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 125; transportMaxWeapons = 25; transportMaxBackpacks = 7; offset[] = {0,3,1}; class Upgrade { requiredTools[] = {"ItemToolbox"}; requiredParts[] = {"equip_crate","PartWoodPile"}; create = "DesertTentStorage2"; }; }; class DesertTentStorage2: DomeTentStorage_base { armor = 80; displayname = $STR_VEH_NAME_DESERT_TENT3; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 150; transportMaxWeapons = 30; transportMaxBackpacks = 8; offset[] = {0,3,1}; class Upgrade { requiredTools[] = {"ItemToolbox"}; requiredParts[] = {"equip_crate","PartWoodPile"}; create = "DesertTentStorage3"; }; }; class DesertTentStorage3: DomeTentStorage_base { armor = 90; displayname = $STR_VEH_NAME_DESERT_TENT4; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 175; transportMaxWeapons = 35; transportMaxBackpacks = 9; offset[] = {0,3,1}; class Upgrade { requiredTools[] = {"ItemToolbox"}; requiredParts[] = {"equip_crate","PartWoodPile"}; create = "DesertTentStorage4"; }; }; class DesertTentStorage4 : DomeTentStorage_base { armor = 100; displayname = $STR_VEH_NAME_DESERT_TENT5; model = "\dayz_epoch_b\models\astan.p3d"; pack = "WeaponHolder_ItemDesertTent"; transportMaxMagazines = 200; //same as ural transportMaxWeapons = 40; transportMaxBackpacks = 10; offset[] = {0,3,1}; };