class datsun1_civil_1_open : SkodaBase { scope = 2; faction = "CIV"; model = "\ca\Wheeled\datsun1_civil_1_open"; picture = "\Ca\wheeled\data\ico\datsun1_civil_1_open_CA.paa"; Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa"; mapSize = 7; wheelCircumference = 2.199; crew = ""; typicalCargo[] = {}; displayName = "Pick-Up"; maxSpeed = 125; turnCoef = 2.5; terrainCoef = 4; steerAheadPlan = 0.15; soundGear[] = { "", 0.000562341, 1 }; SoundGetIn[] = { "\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1", 0.251189, 1 }; SoundGetOut[] = { "\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1", 0.251189, 1, 30 }; soundEngineOnInt[] = { "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1", 0.316228, 1 }; soundEngineOnExt[] = { "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1", 0.316228, 1, 250 }; soundEngineOffInt[] = { "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1", 0.316228, 1 }; soundEngineOffExt[] = { "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1", 0.316228, 1, 250 }; buildCrash0[] = { "Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200 }; buildCrash1[] = { "Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200 }; buildCrash2[] = { "Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200 }; buildCrash3[] = { "Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200 }; soundBuildingCrash[] = { "buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25 }; WoodCrash0[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200 }; WoodCrash1[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200 }; WoodCrash2[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200 }; WoodCrash3[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200 }; WoodCrash4[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200 }; WoodCrash5[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200 }; soundWoodCrash[] = { "woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166 }; ArmorCrash0[] = { "Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200 }; ArmorCrash1[] = { "Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200 }; ArmorCrash2[] = { "Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200 }; ArmorCrash3[] = { "Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200 }; soundArmorCrash[] = { "ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25 }; class SoundEvents { class AccelerationIn { sound[] = { "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1", 0.316228, 1 }; limit = "0.7"; expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])"; }; class AccelerationOut { sound[] = { "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1", 0.316228, 1, 250 }; limit = "0.7"; expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])"; }; }; class Sounds : Sounds { class Engine : Engine { sound[] = { "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1", 0.398107, 1, 300 }; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.3]))"; }; class EngineHighOut { sound[] = { "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2", 0.398107, 1, 350 }; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.85])"; }; class IdleOut { sound[] = { "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5", 0.223872, 1, 100 }; frequency = "1"; volume = "camPos*engineOn*(rpm factor[0.4, 0])"; }; class TiresRockOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.316228, 1, 30 }; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; class TiresSandOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.316228, 1, 30 }; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; class TiresGrassOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.316228, 1, 30 }; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; class TiresMudOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.316228, 1, 30 }; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; class TiresGravelOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.316228, 1, 30 }; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; class TiresAsphaltOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.316228, 1, 30 }; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; class NoiseOut { sound[] = { "ca\sounds\Vehicles\Wheeled\UAZ\ext\ext-noise", 0.316228, 1, 30 }; frequency = "1"; volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])"; }; class EngineLowIn { sound[] = { "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1", 0.562341, 1 }; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.3]))"; }; class EngineHighIn { sound[] = { "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2", 0.562341, 1 }; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.8])"; }; class IdleIn { sound[] = { "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5", 0.398107, 1 }; frequency = "1"; volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])"; }; class TiresRockIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.316228, 1 }; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.316228, 1 }; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.316228, 1 }; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.316228, 1 }; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.316228, 1 }; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.316228, 1 }; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { sound[] = { "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1", 0.316228, 1 }; frequency = "1"; volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; }; class Movement : Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; transportSoldier = 1; driverAction = "datsun_driver"; cargoAction[] = { "Hilux_cargo01" }; class Library { libTextDesc = "A pickup truck which was very popular in the United States in the 1970s."; }; class Damage { tex[] = { }; mat[] = { "ca\wheeled\data\detailmapy\datsun_interier.rvmat", "ca\wheeled\data\detailmapy\datsun_interier.rvmat", "ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat", "ca\wheeled\data\detailmapy\datsun_trup.rvmat", "ca\wheeled\data\detailmapy\datsun_trup.rvmat", "ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat", "ca\wheeled\data\detailmapy\auta_skla.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat" }; }; hiddenSelections[] = { "Camo1" }; hiddenSelectionsTextures[] = { "\ca\wheeled\data\datsun_trup1_co.paa" }; rarityUrban = 0.25; upgradeVehicle[] = {"datsun1_civil_1_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; }; class datsun1_civil_2_covered : datsun1_civil_1_open { accuracy = 1000; faction = "CIV"; model = "\ca\Wheeled\datsun1_civil_2_covered"; picture = "\Ca\wheeled\data\ico\datsun1_civil_2_covered_CA.paa"; Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa"; mapSize = 7; crew = ""; typicalCargo[] = {}; displayName = "Pick-Up (Covered)"; class Damage { tex[] = { }; mat[] = { "ca\wheeled\data\detailmapy\datsun_addons.rvmat", "ca\wheeled\data\detailmapy\datsun_addons.rvmat", "ca\wheeled\data\detailmapy\datsun_addons_destruct.rvmat", "Ca\Wheeled\data\datsun_trup4.rvmat", "Ca\Wheeled\data\datsun_trup4.rvmat", "ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat", "ca\wheeled\data\detailmapy\datsun_interier.rvmat", "ca\wheeled\data\detailmapy\datsun_interier.rvmat", "ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat", "ca\wheeled\data\detailmapy\datsun_pristroje.rvmat", "ca\wheeled\data\detailmapy\datsun_pristroje.rvmat", "ca\wheeled\data\detailmapy\datsun_pristroje_destruct.rvmat", "ca\wheeled\data\detailmapy\auta_skla.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat" }; }; hiddenSelections[] = { }; hiddenSelectionsTextures[] = { }; rarityUrban = 0.6; upgradeVehicle[] = {"datsun1_civil_2_covered_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; }; class datsun1_civil_3_open : datsun1_civil_1_open { accuracy = 1000; faction = "CIV"; model = "\ca\Wheeled\datsun1_civil_3_open"; picture = "\Ca\wheeled\data\ico\datsun1_civil_3_open_CA.paa"; Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa"; mapSize = 7; crew = ""; typicalCargo[] = {}; displayName = "Pick-Up (Tube frame)"; class Damage { tex[] = { }; mat[] = { "ca\wheeled\data\detailmapy\datsun_interier.rvmat", "ca\wheeled\data\detailmapy\datsun_interier.rvmat", "ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat", "ca\wheeled\data\detailmapy\datsun_trup2.rvmat", "ca\wheeled\data\detailmapy\datsun_trup2.rvmat", "ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat", "ca\wheeled\data\detailmapy\auta_skla.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat" }; }; hiddenSelections[] = { }; hiddenSelectionsTextures[] = { }; rarityUrban = 0.5; upgradeVehicle[] = {"datsun1_civil_3_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; }; // Performance 1 class datsun1_civil_1_open_DZE1: datsun1_civil_1_open { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; upgradeVehicle[] = {"datsun1_civil_1_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; }; class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered { maxspeed = 150; // car 100 terrainCoef = 2.5; upgradeVehicle[] = {"datsun1_civil_2_covered_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; }; class datsun1_civil_3_open_DZE1: datsun1_civil_3_open { maxspeed = 150; // car 100 terrainCoef = 2.5; upgradeVehicle[] = {"datsun1_civil_3_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; }; // Armor 2 class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 { armor = 50; // car 20 upgradeVehicle[] = {"datsun1_civil_1_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; }; class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 { armor = 50; // car 20 upgradeVehicle[] = {"datsun1_civil_2_covered_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; }; class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 { armor = 50; // car 20 upgradeVehicle[] = {"datsun1_civil_3_open_DZE1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; }; // Cargo 3 class datsun1_civil_1_open_DZE3: datsun1_civil_1_open_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 upgradeVehicle[] = {"datsun1_civil_1_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; }; class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 upgradeVehicle[] = {"datsun1_civil_2_covered_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; }; class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 upgradeVehicle[] = {"datsun1_civil_3_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; }; // Fuel 4 class datsun1_civil_1_open_DZE4: datsun1_civil_1_open_DZE3 { fuelCapacity = 210; // car 100 }; class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3 { fuelCapacity = 210; // car 100 }; class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3 { fuelCapacity = 210; // car 100 };