class MeleeSledge: MeleeWeapon { scope=2; melee= "true"; autoreload=1; magazineReloadTime=0; model="\z\addons\dayz_epoch\models\sledge_weaponized"; picture="\z\addons\dayz_epoch\pictures\equip_sledge_CA.paa"; // todo icon displayName="STR_EQUIP_SLEDGE"; droppeditem= "ItemSledge"; magazines[]= { "sledge_swing" }; handAnim[]= { "OFP2_ManSkeleton", "\dayz_weapons\anim\melee_hatchet_holding.rtm" }; class ItemActions { class Toolbelt { text="STR_EPOCH_PLAYER_296"; script="spawn player_addToolbelt;"; use[]= { "MeleeSledge" }; output[]= { "ItemSledge" }; }; }; class Library { libTextDesc="STR_EQUIP_CROWBAR_DESC"; }; descriptionShort="STR_EQUIP_CROWBAR_DESC"; };