// DayZ Epoch TRADERS for 13 serverTraders = ["GUE_Worker2","Soldier_Sniper_KSVK_PMC","Soldier_GL_PMC","GUE_Soldier_Pilot","GUE_Woodlander3","Worker4","Reynolds_PMC","Soldier_Sniper_PMC","GUE_Soldier_3","RU_Doctor","Doctor","UN_CDF_Soldier_Pilot_EP1","RU_Worker4","RU_Woodlander4","Citizen3","RU_Damsel5","Dr_Hladik_EP1","GUE_Commander","GUE_Soldier_CO","Profiteer2_EP1","RU_Farmwife5","GUE_Woodlander1","RU_Worker1","GUE_Soldier_2"]; // START PER TRADER CONFIG // Pete's Armed Choppers menu_GUE_Worker2 = [ [["Helicopter Armed",493]], [], "hero" ]; // Jacks Weapons menu_Soldier_Sniper_KSVK_PMC = [ [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], [], "friendly" ]; // Robby's Ammo Dump menu_Soldier_GL_PMC = [ [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], [], "friendly" ]; // Hanz Unarmed Choppers menu_GUE_Soldier_Pilot = [ [["Helicopter Unarmed",519]], [], "friendly" ]; // Scott's Repair Shop menu_GUE_Woodlander3 = [ [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]], [], "friendly" ]; // Capt. Yak menu_Worker4 = [ [["Boats Armed",558],["Boats Unarmed",557]], [], "neutral" ]; // Wholesaler Reynolds menu_Reynolds_PMC = [ [["Wholesale",636]], [], "neutral" ]; // Chucks Hero Shop menu_Soldier_Sniper_PMC = [ [["Ammunition",478],["Clothes",476],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], [], "hero" ]; // Tom's Vehicles menu_GUE_Soldier_3 = [ [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], [], "friendly" ]; // Dr. Hammond menu_RU_Doctor = [ [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "friendly" ]; // Bones menu_Doctor = [ [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Murdock's Planes menu_UN_CDF_Soldier_Pilot_EP1 = [ [["Airplanes",517]], [], "friendly" ]; // Sven's Parts menu_RU_Worker4 = [ [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], [], "neutral" ]; // Slav's Vehicles menu_RU_Woodlander4 = [ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], [], "neutral" ]; // Trin's General Supplies menu_Citizen3 = [ [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], "neutral" ]; // Melissa's General Supplies menu_RU_Damsel5 = [ [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], "friendly" ]; // Dr. Vu menu_Dr_Hladik_EP1 = [ [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Gabriel's Weapons menu_GUE_Commander = [ [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]], [], "neutral" ]; // Cohaagen's Ammunition menu_GUE_Soldier_CO = [ [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], [], "neutral" ]; // Chad's Armed Boats menu_Profiteer2_EP1 = [ [["Boats Armed",673],["Boats Unarmed",672]], [], "neutral" ]; // Mrs. Doubtfire menu_RU_Farmwife5 = [ [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]], "neutral" ]; // Dante's Bandit Choppers menu_GUE_Woodlander1 = [ [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], [], "hostile" ]; // Javon's Parts menu_RU_Worker1 = [ [["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]], [], "neutral" ]; // Wholesaler Darren menu_GUE_Soldier_2 = [ [["Wholesale",675]], [], "neutral" ];