// unLoad_act.sqf // AUGUST 2010 - norrin // Updated December 2019 - JasonTM private ["_args","_unconscious_crew","_vehicle","_pos","_wounded","_medic"]; _args = _this select 3; _medic = _args select 0; _unconscious_crew = _args select 1; _vehicle = _args select 2; _pos = [_vehicle] call FNC_GetPos; r_action = false; call fnc_usec_medic_removeActions; // Prevent trolling unconscious players by checking that the position is not over water. if !(surfaceIsWater _pos) then { { _wounded = _x; unassignVehicle _wounded; _wounded action ["EJECT", _vehicle]; // Send information to reestablish the "lie on back" animation PVDZ_send = [_wounded,"UnloadWounded",_wounded,[_pos,dayz_authKey,_medic]]; publicVariableServer "PVDZ_send"; } count _unconscious_crew; } else { localize "str_actions_unload_fail" call dayz_rollingMessages; };