private ["_ok"]; dayz_selectedVault = _this select 3; dayz_combination = ""; {player removeAction _x} forEach s_player_combi;s_player_combi = []; if(!isNull dayz_selectedVault) then { if ((typeOf dayz_selectedVault) == "VaultStorageLocked" or (typeOf dayz_selectedVault) == "VaultStorage") then { _ok = createdialog "SafeKeyPad"; } else { _ok = createdialog "KeypadUI"; }; }; s_player_unlockvault = -1;